carthaginian_militia_barracks - ToA-admin/ToA-Wiki GitHub Wiki
1200 denarii | 3 turns | Large Town | Upgrades to City Barracks |
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Militia Barracks have better facilities to train and house semi-regular soldiery. They can be improved as the town, its population and wealth grow. Being citizens-at-arms, these men have chosen to defend their homes and loved ones, but they may not be as 'professional' as full time soldiers. Their barracks are clean, but lack creature comforts - these men are here to learn the skills of war and defend the state, not enjoy themselves!
- Allows recruitment of Town Militia
- Allows recruitment of Conscript Settlement (Council of Carthage, Barcid Dynasty, Magonid Dynasty, Hannonian Dynasty) (unless in Africa)
- Allows recruitment of Infantry Mercenaries (Council of Carthage, Barcid Dynasty, Magonid Dynasty, Hannonian Dynasty) (unless in Africa)
- Allows recruitment of Mixed Mercenaries (Council of Carthage, Barcid Dynasty, Magonid Dynasty, Hannonian Dynasty) (unless in Africa)
- Allows recruitment of African Infantry (Council of Carthage, Barcid Dynasty, Magonid Dynasty, Hannonian Dynasty) (in Africa)
- Allows recruitment of Numidian Infantry (Numidia)