Terraformer - TinyModularThings/IC2Classic GitHub Wiki
The Terraformer,
You don't like your Current Biome, or you want a change in your current location?
Then the Terraformer is the perfect devide to you.
Place it down, Inject a Terraforming-BluePrint in and provide lots of power and wait.
Thats the Terrfromer in a Nutshell. But there is a bit more into it.
You can create with this a new Area, Forests, Flating Areas, a Winterwonderland, A weird Mushroom Island,
or just override your biome.
Make sure you have Billions of EU Ready because this thing eats 5-10kEU per Position being changed,
or have lots of paitence.
There are 2 types of TerraformingBP:
- Standart World Changing BluePrints.
These Usually change the world completly and will be processed randomly in the range. It starts with a 10% of the total range it can do. If there is nothing done then it will expand to the fill range, but it will never stop running. - Biome BluePrints.
Those Change the Biome you are in and they are a great way to make the biome you need. Those start also at 10% of the range but go in a random order and never repeat the same position twice, once that is done it covers the full range, but again random positions but never repeats positions. Once all Positions are covered it stops working and no longer runs until you reset it.
Tier: HV
Max Input: 512 EU/t
Energy Storage: 100,000 EU
Energy Consumption: 3000-10000EU/t (Blueprint Defines the cost)