Flux Generators - TinyModularThings/IC2Classic GitHub Wiki
Flux Generators are you way to Produce RF (Forge-Energy) from EU.
They are basic converters which have different EU Accepting Rates which will convert the energy over instantly.
The Conversion Rate is by default: 1EU to 8RF which is balanced in its own right.
When you place down a FluxGenerator you have 1 Red side and 5 Gray sides.
The gray sides are EU inputs and the Red Sides are RF Output.
Every Flux generator can receive infinite amount of packets per game Tick.
Type | EU Input(P) | RF Storage | Max RF/p |
---|---|---|---|
Small | 32 EU/t | 40.000 RF | 256 RF |
Medium | 128 EU/t | 160.000 RF | 1024 RF |
Big | 512 EU/t | 800.000 RF | 4096 RF |
Flux Generators automatically detect whenever there is a RF Receiver in front of them and auto-eject power.
They try to send their full Internal PowerStorage over to their receiver per game tick.
The EU=>RF Conversion rate can be changed in the Config which also modify how much RF Per packet get produced.