regions Tunesia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Tunesia

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Map of Tunesia and its neighbours

Its settlement is Tunes, held at the campaign start by Carthage (Phoenician).

People: Phoenician 80%, Libyan 20% · Trade goods: Fruits ×3, Grain ×2, Lead ×2, Horses

Trade goods

Trade good Amount
Fruits 3
Grain 2
Lead 2
Horses 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Phoenician 80%, Libyan 20%
Fertility 7 / 14
Terrain Grassland
Climate Mediterranean
Water source Lake
Port No natural harbour
River trade Navigable river
Mine deposits Lead (quantity 2)
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Libyan, Cyrenaica early

Units raised here

Whoever holds Tunesia can raise these 3 units here. A faction with one of them on its own roster raises it that way instead.

Libyan area of recruitment (3 units)

Unit Requires
Libyan Light Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Libyan Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Libyan Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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