regions Syria - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Antioch, held at the campaign start by Seleucid Empire (Eastern Hellenistic).
People: Assyrian 30%, Ionian 25%, Macedonian 25%, Judaean 20% · Trade goods: Fruits ×4, Silk ×3, Perfumes & Medicinal Herbs ×2, Spices ×2, Grapes ×2, Grain
| Trade good | Amount | |
|---|---|---|
| Fruits | 4 | |
| Silk | 3 | |
| Perfumes & Medicinal Herbs | 2 | |
| Spices | 2 | |
| Grapes | 2 | |
| Grain | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 10 / 14 |
| Terrain | River valley |
| Climate | Mediterranean |
| Water source | River |
| River trade | Navigable river |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Judaean, Greek, Syrian, Parthica early |
| Cultural homeland | Macedonian |
Whoever holds Syria can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (8 units)
Judaean area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Judaean Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Syrian area of recruitment (1 unit)