regions Sakaraulia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Sakaraulia

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Map of Sakaraulia and its neighbours

Its settlement is Sakaraulon Taphai, held at the campaign start by Saka (Scythian).

People: Scythian 100% · Trade goods: Gemstones ×2, Gold ×2, Horses ×2, Sheep ×2

Trade goods

Trade good Amount
Gemstones 2
Gold 2
Horses 2
Sheep 2

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Scythian 100%
Fertility 4 / 14
Terrain Steppe
Climate Cold semi arid
Water source Lake
Mine deposits Gold (quantity 2)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Scythian
Cultural homeland Saka

Units raised here

Whoever holds Sakaraulia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Scythian area of recruitment (8 units)

Unit Requires
Scythian Archers Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Scythian Cataphracts Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Scythian Horse Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Scythian Noble Cavalry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Scythian Royal Infantry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Steppe Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Steppe Axemen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Steppe Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
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