regions Ombites_Nomos - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Syene-Elephantine, held at the campaign start by Ptolemaic Empire (Eastern Hellenistic).
People: Egyptian 75%, Assyrian 10%, Judaean 10%, Macedonian 5% · Trade goods: Stone ×3, Wild Animals ×2, Dates, Slave Trade
| Trade good | Amount | |
|---|---|---|
| Stone | 3 | |
| Wild Animals | 2 | |
| Dates | 1 | |
| Slave Trade | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 6 / 14 |
| Terrain | River valley |
| Climate | Arid |
| Water source | River |
| River trade | Navigable river |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Egyptian, Judaean, Cyrenaica early |
| Cultural homeland | Egyptian |
Whoever holds Ombites Nomos can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.
Egyptian area of recruitment (4 units)
| Unit | Requires | |
|---|---|---|
| Egyptian Skirmishers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Egyptian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Machimoi Archers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Machimoi Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Second wave of military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Judaean area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Judaean Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |