regions Mauretania - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Mauretania

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Map of Mauretania and its neighbours

Its settlement is Volubilis, held at the campaign start by Mauri (Libyan), their capital.

People: Libyan 70%, Phoenician 30% · Trade goods: Wild Animals ×3, Horses ×2, Coal, Grain, Pottery

Trade goods

Trade good Amount
Wild Animals 3
Horses 2
Coal 1
Grain 1
Pottery 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Libyan 70%, Phoenician 30%
Fertility 7 / 14
Terrain Hills
Climate Mediterranean
Water source River
Port Natural harbour up to Trade Port
River trade Navigable river
Mine deposits Coal (quantity 1)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Numidian, Cyrenaica early
Cultural homeland Maurian

Units raised here

Whoever holds Mauretania can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.

Numidian area of recruitment (6 units)

Unit Requires
Numidian Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Numidian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Numidian Javelinmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Numidian Light Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Numidian Royal Cavalry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Numidian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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