units numidian_javelinmen - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: missile · Category: infantry · Men per unit: 40
Numidian javelinmen are fast moving skirmishers trained from infancy in the use of the javelin for hunting. They are recruited from amongst nomadic peoples who need their weapon skills to survive in harsh conditions.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 13 |
██████···· 57% |
| Charge bonus | 3 |
██········ 16% |
| Defence | 19 |
██········ 17% |
| · armour | 1 |
█········· 0% |
| · defence skill | 16 |
███······· 28% |
| · shield | 2 |
███······· 25% |
| Morale | 8 |
██········ 19% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,175 dn |
█········· 7% |
| Upkeep per turn | 430 dn |
██········ 16% |
| Turns to recruit | 3 |
| Primary | Secondary | |
|---|---|---|
| Attack | 13 | 5 |
| Charge bonus | 3 | 3 |
| Type | thrown · archery | melee · simple |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 60 | — |
| Ammunition | 7 | — |
| Properties | Thrown | — |
| Primary | Secondary | |
|---|---|---|
| Total | 19 | — |
| Armour | 1 | — |
| Defence skill | 16 | — |
| Shield | 2 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 8 / 0 / 8 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | -2 |
| Collision mass per man (1.0 is normal) | 0.82 |
| Spacing between men: close / loose | 1.2 × 2.8 m / 2.16 × 5.04 m |
| Default ranks | 5 |
In battle: Very good stamina
A core roster unit for 7 factions, each able to raise it anywhere they hold the right building:
Garamantes · Libyans · Masaesyli · Massylii · Mauri · Musulamii · Nasamones
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (5)

| Zone | Provinces |
|---|---|
| Numidian | 31 |