regions Kaikia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Pergamon, held at the campaign start by Pergamon (Western Hellenistic), their capital.
People: Mysian 55%, Aeolian 45% · Trade goods: Livestock ×4, Pottery ×3, Olives ×2, Glass, Gold, Grain
| Trade good | Amount | |
|---|---|---|
| Livestock | 4 | |
| Pottery | 3 | |
| Olives | 2 | |
| Glass | 1 | |
| Gold | 1 | |
| Grain | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 8 / 14 |
| Terrain | River valley |
| Climate | Mediterranean |
| Water source | River |
| Port | Natural harbour up to Shipwright |
| Mine deposits | Gold (quantity 1) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Mysian, Pergamene, Greek, Ferrata early |
| Cultural homeland | Pergamene |
Whoever holds Kaikia can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (5 units)
| Unit | Requires | |
|---|---|---|
| Greek Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Greek Thorakitai | Tier 2 Military Industrial Complex · Military innovations have arrived! · Dependency or Indirect Rule · Tier 1 Colony not built | |
| Prodromoi | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Thureophoroi | Garrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Thureophoroi Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Mysian area of recruitment (4 units)
Pergamene area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Pergamene Hoplites | Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built |