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Pergamene Hoplites

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Pergamene Hoplites info cardPergamene Hoplites unit card

Class: spearmen · Category: infantry · Men per unit: 40

Description

These Hoplites represent a picked group of the most able and audacious men Pergamon has on offer. Philetairos, the founder of the Attalid dynasty, made best use of Seleukos’ treasury – which he was meant to guard! – to provide them with the finest possible equipment. Protected by muscle cuirasses or linothorakes with pteryges, greaves and colourful Thraco-Phrygian or Phrygian helmets, these Hoplites will be able to hold the line long after lesser troops have had to sound the retreat. Armed with a classic, round aspis shield, a dory-type spear, as well as a xiphos sword for close combat, Pergamene hoplites are a valuable asset on the field of battle.

Historical background

Pergamon was founded in the 5th century BC, but only gained prominence during the Hellenistic period, when it became the capital of the Attalid dynasty. Philetairos (343 BC – 263 BC), the founder of the dynasty, utilized the rivalry between the successors of Alexander the Great to his utmost advantage. Having initially served under Antigonos I Monophthalmos in Phrygia, in 302 BC he betrayed his former overlord to serve his rival Lysimachos, instead. The latter entrusted him with the fortress of Pergamon, holding a treasure of some 9,000 talents at the time. In 282 BC, Philetairos repeated his old trick, now transferring his allegiance to Seleukos I, who allowed him an unprecedented measure of independence, due in large part to being based further away in Syria. Philetairos had one shortcoming: he lacked a son to succeed him. In order to prevent his dynasty from ending before it had well established itself as an independent power in Asia Minor, he adopted his nephew, Eumenes I (d. 241 BC), as his son and successor. In 262 BC, Philetairos defeated the army of Antiochos I near Sardis in Lydia, thereby establishing Pergamon as an independent kingdom for his dynasty. Under the Attalids, the city became a leading centre of Greek civilization (Britannica, ‘Pergamum’; ‘Philetaerus’; ‘Eumenes I’).

Griffith (Mercenaries, 1935, pp. 171-176) argues how, in times of war, Pergamene citizens fought in the field army. Inscriptions in honour of the garrison of Lilaia in Phokis, sent by Attalos I around 209-208 BC, attest a military unit of Pergamene citizens serving alongside Mysians and other Greek mercenaries. Pergamene citizens might also have moved abroad to fight against Nabis between 195 and 192 BC. Lacking any real evidence about their equipment, in RIS we have opted to depict them as somewhat old-fashioned but – thanks to the treasure usurped by the Attalids – lavishly equipped Hoplites. Even if archaic, such heavily armoured citizens remained a useful asset on the battlefield well into Hellenistic times.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 10 ██········ 19%
Charge bonus 15 ██████···· 64%
Defence 46 █████████· 89%
  · armour 12 ███████··· 69%
  · defence skill 29 █████████· 91%
  · shield 5 ██████···· 57%
Morale 11 ████······ 39%
Discipline Normal
Training Highly trained
Recruitment cost 1,896 dn ████······ 44%
Upkeep per turn 694 dn ███████··· 65%
Turns to recruit 2

Weapons

Primary Secondary
Attack 10 —
Charge bonus 15 —
Type melee · blade —
Damage piercing —
Properties Light spear (braced against cavalry charges from the front) · +8 attack against cavalry —

Defence

Primary Secondary
Total 46 —
Armour 12 —
Defence skill 29 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow -1 / -1 / -4 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates 3
Collision mass per man (1.0 is normal) 1.28
Spacing between men: close / loose 1 × 1.05 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Pergamon

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (5)
Building Also requires
Any settlement Tier 2 Military Industrial Complex · Pergamene area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Homeland Tier 2 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Pergamene area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Pergamene Hoplites can be recruited

Zone Provinces
Pergamene 1
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