regions Egritike - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Egritike

← regions and settlements · wiki index

Map of Egritike and its neighbours

Its settlement is Sarapana, held at the campaign start by Free Peoples (Libyan).

People: Caucasian 60%, Ionian 30%, Scythian 10% · Trade goods: Copper ×2, Iron ×2, Silver ×2, Dyes

Trade goods

Trade good Amount
Copper 2
Iron 2
Silver 2
Dyes 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Caucasian 60%, Ionian 30%, Scythian 10%
Fertility 5 / 14
Terrain Plateau
Climate Continental
Water source River
River trade Navigable river
Mine deposits Copper (quantity 2), Iron (quantity 2), Silver (quantity 2)
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Caucasian, Asian

Units raised here

Whoever holds Egritike can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.

Asian area of recruitment (3 units)

Unit Requires
Asian Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian Light Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Caucasian area of recruitment (2 units)

Unit Requires
Caucasian Hillmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caucasian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
⚠️ **GitHub.com Fallback** ⚠️