regions Carpetania_Meridionalis - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Carpetania Meridionalis

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Map of Carpetania Meridionalis and its neighbours

Its settlement is Consabura, held at the campaign start by Carpetani (Celtiberian).

People: Celtic 70%, Iberian 30% · Trade goods: Flax ×2, Gold, Livestock

Trade goods

Trade good Amount
Flax 2
Gold 1
Livestock 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Celtic 70%, Iberian 30%
Fertility 5 / 14
Terrain Plateau
Climate Cold semi arid
Water source River
Mine deposits Gold (quantity 1)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Iberian, Hispana early
Cultural homeland Carpetanian

Units raised here

Whoever holds Carpetania Meridionalis can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Iberian area of recruitment (8 units)

Unit Requires
Caetrati Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caetrati Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Iberian Heavy Infantry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Iberian Skirmishers Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Iberian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Iberian Tribesmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Scutarii Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Scutarii Spearmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
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