regions Boubastites Arabia_Nomoi - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Boubastites-Arabia Nomoi

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Map of Boubastites-Arabia Nomoi and its neighbours

Its settlement is Boubastis, held at the campaign start by Ptolemaic Empire (Eastern Hellenistic).

People: Egyptian 85%, Macedonian 15% · Trade goods: Papyrus ×4, Grain ×2, Livestock ×2

Trade goods

Trade good Amount
Papyrus 4
Grain 2
Livestock 2

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Egyptian 85%, Macedonian 15%
Fertility 10 / 14
Terrain Floodplains delta
Climate Hot semi arid
Water source River
River trade Navigable river
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Karian, Egyptian, Cyrenaica early
Cultural homeland Egyptian

Units raised here

Whoever holds Boubastites-Arabia Nomoi can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.

Egyptian area of recruitment (5 units)

Unit Requires
Egyptian Longspearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Egyptian Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Egyptian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Machimoi Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Machimoi Cavalry Garrison Building or Tier 1 Military Industrial Complex · Second wave of military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Karian area of recruitment (4 units)

Unit Requires
Karian Heavy Infantry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Karian Hoplites Garrison Building or Tier 1 Military Industrial Complex · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Tier 2 Colony
Karian Light Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Karian Thureophoroi Tier 2 Military Industrial Complex · Any Government except Homeland (Dependency, Indirect Rule or Direct Rule) · not Direct Rule · not Tier 1 Colony
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