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Boreia Labeataia

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Map of Boreia Labeataia and its neighbours

Its settlement is Meteon, held at the campaign start by Labeatae (Illyrian).

People: Illyrian 100% · Trade goods: Fruits, Hemp, Wild Animals

Trade goods

Trade good Amount
Fruits 1
Hemp 1
Wild Animals 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Illyrian 100%
Fertility 5 / 14
Terrain Mountain valley
Climate Continental
Water source Lake
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Labeataean, Southern illyrian, Paterna early
Cultural homeland Labeataean

Units raised here

Whoever holds Boreia Labeataia can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.

Southern illyrian area of recruitment (5 units)

Unit Requires
Illyrian Epilektoi Tier 2 Military Industrial Complex · Second wave of military innovations have arrived! · Dependency only · Tier 1 Colony not built
Southern Illyrian Axemen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian Levy Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Southern Illyrian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Labeataean area of recruitment (2 units)

Unit Requires
Labeataean Light Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Labeataean Thureophoroi Tier 2 Military Industrial Complex · Military innovations have arrived! · Dependency or Indirect Rule · Tier 1 Colony not built
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