regions Boreia_Paphlagonia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Boreia Paphlagonia

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Map of Boreia Paphlagonia and its neighbours

Its settlement is Paphlagonon Phrourion, held at the campaign start by Free Peoples (Libyan).

People: Paphlagonian 100% · Trade goods: Copper ×2, Sulphur ×2

Trade goods

Trade good Amount
Copper 2
Sulphur 2

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Paphlagonian 100%
Fertility 5 / 14
Terrain Mountain valley
Climate Temperate
Water source River
Mine deposits Copper (quantity 2)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Paphlagonian, Ferrata early
Cultural homeland Paphlagonian

Units raised here

Whoever holds Boreia Paphlagonia can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.

Paphlagonian area of recruitment (7 units)

Unit Requires
Masdyenian Infantry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Paphlagonian Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Levy Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Light Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Skirmisher Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Paphlagonian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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