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82 building chains, 274 levels in all.
Some buildings rule others out: once one is built, the other cannot be built in
that settlement. The Excl. column counts the levels in a chain that do this, and each page
marks them.
|
Chain |
Levels |
Excl. |
What it is |
 |
Government (governor) |
5 |
|
The Governor's House is the controlling hub of the settlement, and the basis of all state power. |
 |
Region Information |
1 |
|
A comprehensive record of regional characteristics and available local troops based on government type. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Walls |
5 |
|
A wall of logs around a settlement gives some security, but it will not deter or delay attackers for very long. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Military Industrial Complex |
4 |
4 |
Where recruits learn to march, wield arms, and become the heart of the Republic’s army. |
 |
Garrison |
3 |
3 |
Garrisons improve public order and ensure the safe movement of goods and legions across the province. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Granary |
4 |
4 |
Roman life cannot flourish without access to its staple. |
 |
Grain Imports |
4 |
4 |
Grain imports boost population growth, though the extra mouths don’t do trade any favors. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Traders |
5 |
|
The Local Barter trades some local produce to other settlements increasing - in a small way - the wealth of the community. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Harbour Improvement |
1 |
1 |
This building allows constructing one level above the max natural port level. |
 |
Ports |
4 |
|
A port brings trade and wealth to a settlement, and allows the construction of simple ships. |
 |
River Ports |
2 |
|
River Ports are important in the development of trade transport and communication. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Wine Production |
4 |
|
A modest vineyard producing wine that’s (mostly) drinkable, enough to keep the locals happy and the barrels full. |
 |
Olive Oil Production |
4 |
|
A small olive grove has taken root, where the future of olive oil begins, one olive at a time. |
 |
Hemp Production |
3 |
|
A small hemp farm. |
 |
Dates Cultivation |
3 |
|
A simple yet essential operation, sweetening daily life one palm at a time, this modest date plantation provides a sweet addition to the region’s prod |
 |
Agroforestry |
2 |
|
Orchards of offerings, snacks, and maybe a little profit. |
 |
Papyrus Exploitation |
4 |
|
A modest papyrus maker, supplying essential writing material for local needs. |
 |
Beekeepers |
4 |
|
A hive of activity that sweetens life, despite the occasional sting. |
 |
Hunters |
3 |
|
The wild whispers, but only hunters hear. |
 |
Horse Trainer |
3 |
|
Turning wild steeds into war-ready wonders. |
 |
Camel Herd |
3 |
|
A herd of humps, fit for desert duty and milk. |
 |
Lumber Industry |
3 |
|
Warmth, and shelter from the elements, can be found here naturally. |
 |
Ivory Trade |
3 |
|
Where courage meets colossal tusks, bringing back ivory and a hint of legend. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Silk Trade |
4 |
|
Trader of otherworldly fabrics for the world’s wealthiest. |
 |
Incense Trader |
4 |
|
A modest incense trader has set up shop, enough to perfume a few temples and homes. |
 |
Amber Trader |
3 |
|
Where nature's precious resin changes hands, one shiny bead at a time. |
 |
Slave Market |
3 |
|
Where people come cheaper than a good pair of sandals and twice as useful. |
 |
Spices Trader |
3 |
|
A modest spice trading operation, adding flavor to both food and economy. |
 |
Medicinal Herbs & Perfumes |
3 |
|
Where nature’s first-aid kit is gathered and prepared, and someone’s probably about to feel better. |
 |
Fish Salting Industry |
3 |
|
A preserver and enhancer of the daily catch. |
 |
Glass Industry |
4 |
|
A small glass workshop has been established, where beauty is blown into shape, if it doesn’t crack along the way. |
 |
Dye Industry |
3 |
|
Basic collection of natural dye ingredients, supporting the simple but essential dyeing of fabrics. |
 |
Textile Production |
3 |
|
A small textile workshop has been established, where wool and linen are transformed into garments fit for mere mortals. |
 |
Pottery Production |
3 |
|
A modest pottery workshop been set up, supplying local markets with sturdy, if modest, ceramics. |
 |
Hides Industry |
4 |
|
Turning hides into leather and holding our noses. |
 |
Grain Industry |
3 |
|
Grain goes in, flour (and life) comes out. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Salt Extraction |
3 |
|
A modest salt extraction site has begun operations, keeping life a little less tasteless. |
 |
Pitch Industry |
3 |
|
A site for gathering pitch. |
 |
Purple Dye Industry |
4 |
|
A small workshop for extracting purple dye from sea snails has been established, keep your nose plugged! |
 |
Sulphur Industry |
3 |
|
Smells horrible, but very usefull. |
 |
Weaponsmiths |
3 |
|
A blacksmith provides superior quality weaponry for any troops trained in the settlement. |
 |
Metalworkers |
3 |
|
For the basic tools that makes the world work. |
 |
Jeweller Industry |
4 |
|
Tinkering with valuable materials to make beautiful trinkets. |
 |
Marble Extraction |
3 |
|
A small quarry is producing marble for local construction. |
 |
Stone Quarry |
3 |
|
Where the earth’s bones are slowly chipped away, one stone at a time, this modest stone pit, provides materials for the local building projects. |
 |
Mines |
2 |
|
Mines are needed to exploit the natural wealth of a province, although the dangerous underground work costs the lives of many slaves. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Tin Industry |
1 |
|
Where tin flows like the river of wealth, powering your nation’s glory. |
 |
Copper Industry |
1 |
|
Copper’s the secret sauce of wealth, trade it, use it, wear it. |
 |
Lead Industry |
1 |
|
Making aqueducts run and baths just a little bit more dangerous by spreading lead through the empire, one pipe at a time. |
 |
Iron Industry |
1 |
|
Here, metal can be poured, moulded and shaped into strength, wealth, and occasional cooking implements. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Roads |
3 |
|
Roads are vital to territorial defence, allowing armies to move to meet any threat. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Sanitation |
5 |
|
Cisterns to collect and hold drinking water for later use. |
 |
Healing |
3 |
|
A trained medicus provides basic care for the sick and wounded, improving public health. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Colonies |
2 |
2 |
A small Latin colony to gain a cultural, military and economic foothold. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Academies |
6 |
|
Staying in a settlement with an educational institution can have positive effects on the trait and ancillaries your characters receive. |
 |
Local Mint |
1 |
2 |
An Autonomous Mint increases happiness but breeds local independence, and with it, a desire for more freedom, as they will mint coins representing the |
 |
Centralized Mint |
2 |
1 |
A State Mint strengthens control and boosts the economy, but they remind the locals that independence is still a distant dream. |
 |
Justice System |
3 |
|
A local magistrate deals with everyday infractions, crimes and matters of property |
|
Chain |
Levels |
Excl. |
What it is |
 |
Arena's |
4 |
|
This small wooden arena allows small-scale Games to be staged for the entertainment and satisfaction of all true Romans. |
 |
Racing & Athletics |
4 |
|
Where the most fit show their skills. |
 |
Theatre & Music |
4 |
|
A town theatre is a wooden structure used for plays. |
 |
Taverns |
2 |
|
Drink! |
|
Chain |
Levels |
Excl. |
What it is |
 |
Temples |
5 |
|
Religion also makes a people feel happy and content to know that the Gods are honoured. |
|
Chain |
Levels |
Excl. |
What it is |
 |
Unique Buildings |
17 |
|
The Acropolis is a flat-topped rock which rises 150 m above sea level in the city of Athens. |