M_Furcadia_Net_NetServerEventArgs__ctor_1 - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

NetServerEventArgs Constructor (ConnectionPhase, ServerInstructionType)

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Game Server Status Event Arguments

Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public NetServerEventArgs(
	ConnectionPhase phase,
	ServerInstructionType Instruction
)

VB

Public Sub New ( 
	phase As ConnectionPhase,
	Instruction As ServerInstructionType
)

VB Usage

Dim phase As ConnectionPhase
Dim Instruction As ServerInstructionType

Dim instance As New NetServerEventArgs(phase, Instruction)

C++

public:
NetServerEventArgs(
	ConnectionPhase phase, 
	ServerInstructionType Instruction
)

F#

new : 
        phase : ConnectionPhase * 
        Instruction : ServerInstructionType -> NetServerEventArgs

Parameters

 

phase
Type: Furcadia.Net.ConnectionPhase
Server ConnectionPhase
Instruction
Type: Furcadia.Net.ServerInstructionType
Game ServerInstructionType to client

See Also

Reference

NetServerEventArgs Class
NetServerEventArgs Overload
Furcadia.Net Namespace

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