M_Furcadia_Net_NetServerEventArgs__ctor_1 - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Game Server Status Event Arguments
Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public NetServerEventArgs(
ConnectionPhase phase,
ServerInstructionType Instruction
)
VB
Public Sub New (
phase As ConnectionPhase,
Instruction As ServerInstructionType
)
VB Usage
Dim phase As ConnectionPhase
Dim Instruction As ServerInstructionType
Dim instance As New NetServerEventArgs(phase, Instruction)
C++
public:
NetServerEventArgs(
ConnectionPhase phase,
ServerInstructionType Instruction
)
F#
new :
phase : ConnectionPhase *
Instruction : ServerInstructionType -> NetServerEventArgs
- phase
- Type: Furcadia.Net.ConnectionPhase
Server ConnectionPhase - Instruction
- Type: Furcadia.Net.ServerInstructionType
Game ServerInstructionType to client
NetServerEventArgs Class
NetServerEventArgs Overload
Furcadia.Net Namespace