GHZ Edge Walls - RetroKoH/S1Fixed GitHub Wiki
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The Edge Wall is an object in Sonic the Hedgehog, appearing in Green Hill Zone. It serves no function outside of being a solid wall. Unlike some solids, this one is only solid on its sides, not the top or bottom. This means that if you place one via Debug Mode, you can't stand on it, or be crushed by it.
File: _incObj/44 GHZ Edge Walls.asm
Changes from Sonic 1
- Word-length obPriority pointer due to the new Priority Manager.
- Word-length obRespawnAddr added due to the S3K Object Manager.
This object has subtypes that determine its appearance and solidity.
- Type: Sides (Edge_SolidWall)
- Width: 19px
- Height: 40px
| x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x | Render | Addr | Addr | Addr | Gfx | Gfx | Map | Map | Map | Map | XPos | XPos | XPos | XPos | YPos | YPos |
| 1x | YPos | YPos | ~ | ~ | ~ | ~ | RespawnAddr | RespawnAddr | ~ | ~ | Priority | Priority | Frame | ~ | ~ | ~ |
| 2x | ~ | ~ | ~ | DispWid | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
| 3x | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |