regions Saguntia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Saguntia

← regions and settlements · wiki index

Map of Saguntia and its neighbours

Its settlement is Arse, held at the campaign start by Arse (Iberian), their capital.

People: Iberian 90%, Ionian 10% · Trade goods: Fruits ×2, Olives ×2, Pottery

Trade goods

Trade good Amount
Fruits 2
Olives 2
Pottery 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Iberian 90%, Ionian 10%
Fertility 8 / 14
Terrain Floodplains delta
Climate Cold semi arid
Water source River
Port Natural harbour up to Trade Port
River trade Navigable river
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Iberian, Hispana early
Cultural homeland Arsetan

Units raised here

Whoever holds Saguntia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Iberian area of recruitment (8 units)

Unit Requires
Caetrati Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Caetrati Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Iberian Heavy Infantry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Iberian Skirmishers Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Iberian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Iberian Tribesmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Scutarii Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Scutarii Spearmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
⚠️ **GitHub.com Fallback** ⚠️