regions Nisaia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Nisa, held at the campaign start by Seleucid Empire (Eastern Hellenistic).
People: Iranian 70%, Macedonian 30% · Trade goods: Horses ×4, Fruits ×2, Pitch, Bitumen & Tars, Grapes
| Trade good | Amount | |
|---|---|---|
| Horses | 4 | |
| Fruits | 2 | |
| Pitch, Bitumen & Tars | 1 | |
| Grapes | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 5 / 14 |
| Terrain | Steppe |
| Climate | Hot semi arid |
| Water source | Aquifer |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Dahae, Scythian |
| Cultural homeland | Parnian |
Whoever holds Nisaia can raise these 6 units here. A faction with one of them on its own roster raises it that way instead.
Scythian area of recruitment (4 units)
Dahae area of recruitment (2 units)
| Unit | Requires | |
|---|---|---|
| Dahaean Horse Archers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Dahaean Noble Cavalry | Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built |