regions Nea_Tektosagia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
← regions and settlements · wiki index

| Trade good | Amount | |
|---|---|---|
| Livestock | 3 | |
| Grain | 2 | |
| Silk | 1 | |
| Slave Trade | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 6 / 14 |
| Terrain | Plateau |
| Climate | Cold semi arid |
| Water source | River |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Phrygian, Ferrata early |
Whoever holds Nea Tektosagia can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.
Phrygian area of recruitment (4 units)
| Unit | Requires | |
|---|---|---|
| Phrygian Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Phrygian Javelinmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Phrygian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Phrygian Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |