regions Megale_Phrygia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Megale Phrygia

← regions and settlements · wiki index

Map of Megale Phrygia and its neighbours

Its settlement is Gordion, held at the campaign start by Seleucid Empire (Eastern Hellenistic).

People: Phrygian 80%, Celtic 10%, Macedonian 10% · Trade goods: Horses ×2, Pottery ×2, Sheep ×2, Grain

Trade goods

Trade good Amount
Horses 2
Pottery 2
Sheep 2
Grain 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Phrygian 80%, Celtic 10%, Macedonian 10%
Fertility 5 / 14
Terrain Plateau
Climate Cold semi arid
Water source River
Trade centre Inland trade centre
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Phrygian, Ferrata early

Units raised here

Whoever holds Megale Phrygia can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.

Phrygian area of recruitment (4 units)

Unit Requires
Phrygian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Phrygian Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Phrygian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Phrygian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
⚠️ **GitHub.com Fallback** ⚠️