regions Ivernia_Meridionalis - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Ivernia Meridionalis

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Map of Ivernia Meridionalis and its neighbours

Its settlement is Ivernis, held at the campaign start by Iverni (Brittonic), their capital.

People: Celtic 100% · Trade goods: Copper ×2, Livestock

Trade goods

Trade good Amount
Copper 2
Livestock 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Celtic 100%
Fertility 5 / 14
Terrain Wetlands
Climate Oceanic
Water source Lake
Port Natural harbour up to Dockyard
Mine deposits Copper (quantity 2)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Brittonic
Cultural homeland Ivernian

Units raised here

Whoever holds Ivernia Meridionalis can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.

Brittonic area of recruitment (4 units)

Unit Requires
Brittonic Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic Swordsmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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