regions Bruttium - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Bruttium

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Map of Bruttium and its neighbours

Its settlement is Consentia, held at the campaign start by Bruttians (Roman), their capital.

People: Italic 100% · Trade goods: Pitch, Bitumen & Tars ×3, Copper ×2, Timber ×2, Sheep, Grapes

Trade goods

Trade good Amount
Pitch, Bitumen & Tars 3
Copper 2
Timber 2
Sheep 1
Grapes 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Italic 100%
Fertility 5 / 14
Terrain Mountain valley
Climate Mediterranean
Water source River
Port Natural harbour up to Trade Port
Mine deposits Copper (quantity 2)
Which recruitment zones and homelands this region counts as (3)

What this region counts as for recruitment, homelands and building.

Recruitment zones Oscan, Parthica early
Specialty recruitment Camillan, Oscan southern
Cultural homeland Bruttian

Units raised here

Whoever holds Bruttium can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Oscan area of recruitment (6 units)

Unit Requires
Oscan Axemen Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Oscan Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Oscan Hoplites Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Oscan Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Oscan Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Oscan Thureophoroi Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built

Oscan southern area of recruitment (2 units)

Unit Requires
Oscan Heavy Skirmishers Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Southern Oscan Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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