Session 24 - Praxxian/Ardamin GitHub Wiki

2021-09-03

Summary

  • Tower of Dramorn
    • A translucent door in the alcove appears.
    • Scelturog arrives and sees one of the Goblins looking over the body of the Blackswords merc Usunaar threw from the tower.
      • It warns him of the peril inside the tower.
      • He kills the Goblin before he can flee with the loot from the corpse and then cooks it.
    • The party goes down to meet him and they agree to let him travel with them.
    • The party approaches the translucent doorway. It leads to a small study in some sort of extradimensional space.
  • Edarin's Alcove
    • As Usunaar tries to enter, it is as if it is warded against the Shield of Eadwild.
      • Elzaren suspects it might be a feature of the shield itself.
    • In the middle is a stand.
    • A Note from Edarin's Study
    • A smashed Atlas: There is a pin stuck in a southern desert region, east of Verlania.
    • An overturned brass brazer.
    • Inside the desk, Scelturog finds pieces of parchment for a potion of water breathing potion. It is given to Usunaar.
    • One of the rooms looks like a type of dungeon.
      • There is a gargoylelike creature name Focal rummaging through bones.
      • The Psuedodragon indicates "Scavenger"
      • Focal seems to want bones, especially skulls, to read.
      • The party bars the door using the desk to deal with him later.
    • Another room leads to a shallow pool water.
      • Water comes from some statue heads.
      • A Water Weird attacks, and is defeated.
      • There is a magic fountain as well.
  • XP: 148 (2870 to 3018)

Next Steps

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