Entities - Niilo007/Stationeers-Research GitHub Wiki
-
Show livable conditions:
Ideal Temperature 
-10℃
Unsafe
0℃
10℃
50℃
Unsafe
80℃
Pressure 
6.3kPa
20kPa
101.325kPa
303.975
607.95kPaOxygen
Quality
0.75

1
1Oxygen
Partial Pressure16kPa 25kPa Pollutants
+
Volatiles
Partial Pressure
0kPa
0.5kPa

1kPa
UnsafeNitrous Oxide
Partial Pressure5kPa
Unsafe- Short exposures to toxins, that cause small amounts of damage, will heal over time.
- Temperatures outside of the safe range will cause lung damage.
- Extreme temperatures cause burns on the lungs, That do not heal naturally, Unless exposure was very short.
- Vacuums cause lung damage at a fast rate.
- Water consumption is minimized at 10℃, temperatures colder than this will give no further benefit.
- Humans can survive with 16kPa partial pressure of oxygen, if lungs are healthy.
| Human | ||
|---|---|---|
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ❌ | |
| Prefab Hash | 294335127 | |
| Prefab Name | ||
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | Entity | 13 |
| SortingClass | Default | 0 |
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | ||
| Autoignition Temperature | ||
| __________ Metabolism __________ | ____________ | ____________ |
| Consumed (Stationeer) | Oxygen | 207.20 mol/h |
| Produced (Stationeer) | Carbon Dioxide | 103.60 mol/h |
| Hydration Storage | 1 l | |
| Nutrition Storage | 50 |
| Slot | Name | Class | Icon |
|---|---|---|---|
| 0 | ? Hand | ||
| 1 | ? Hand | ||
| 2 | Helmet | ||
| 3 | Suit | ||
| 4 | Back | ||
| 5 | Brain | Organ | |
| 6 | Uniform | ||
| 7 | Lungs | Organ | |
| 8 | Belt |
-
Health effects:
- No oxygen:
- Causes suffocation damage to the brain and a loss of consciousness.
- Recovery:
- If suffocation damage is greater than 50, it will not heal naturally.
- No oxygen:
| Brain | ||
|---|---|---|
![]() |
||
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ||
| Prefab Hash | ||
| Prefab Name | ||
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | ||
| SortingClass | ||
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | ||
| Autoignition Temperature | ||
| __________ Metabolism __________ | ____________ | ____________ |
| Consumed (Stationeer) | Oxygen | |
| Produced (Stationeer) | Carbon Dioxide | 0 mol/h |
-
Health effects:
- Exposure to a vacuum:
- Causes damage to the lungs:
- Brute: 0.6
- Burn: 0.4
- Recovery:
- Will heal on its own if exposure is short enough.
- If brute damage is less than 10, it will heal.
- Will heal on its own if exposure is short enough.
- Causes damage to the lungs:
- Exposure to toxins:
- Causes damage to the lungs:
- Toxic: 0.2 for every kPa of partial pressure.
- Recovery:
- If accumulated damage is less than 50, will fully heal naturally. (At a rate of 0.1)
- Causes damage to the lungs:
- Exposure to extreme temperatures (-10℃, 50℃):
- Causes burns on the lungs:
- Temperature dependent rate.
- Recovery:
- If accumulated damage is less than 10, will fully heal on its own.
- Causes burns on the lungs:
- Exposure to a vacuum:
| Lungs | ||
|---|---|---|
![]() |
||
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ||
| Prefab Hash | ||
| Prefab Name | ||
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | ||
| SortingClass | ||
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | ||
| Autoignition Temperature | ||
| ____________ Internal ____________ | ____________ | ____________ |
| Volume | 6 l | |
| Max Pressure | ||
| Convection | ||
| Radiation |
| Zrilian | ||
|---|---|---|
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ❌ | |
| Prefab Hash | ||
| Prefab Name | ||
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | Entity | 13 |
| SortingClass | Default | 0 |
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | ||
| Autoignition Temperature | ||
| __________ Metabolism __________ | ____________ | ____________ |
| Consumed (Stationeer) | ||
| Produced (Stationeer) | ||
| Hydration Storage | 1 l | |
| Nutrition Storage | 50 |
| Slot | Name | Class | Icon |
|---|---|---|---|
| 0 | ? Hand | ||
| 1 | ? Hand | ||
| 2 | Helmet | ||
| 3 | Suit | ||
| 4 | Back | ||
| 5 | Brain | Organ | |
| 6 | Uniform | ||
| 7 | Lungs | Organ | |
| 8 | Belt |
-
Health effects:
- Exposure to a vacuum:
- Causes damage to the lungs:
- Brute: 0.6
- Burn: 0.4
- Recovery:
- Will heal on its own if exposure is short enough.
- If brute damage is less than 10, it will heal.
- Will heal on its own if exposure is short enough.
- Causes damage to the lungs:
- Exposure to extreme temperatures (-20℃, 80℃):
- Causes burns on the lungs:
- Temperature dependent rate.
- Recovery:
- If accumulated damage is less than 10, will fully heal on its own.
- Causes burns on the lungs:
- Exposure to a vacuum:
| Lungs | ||
|---|---|---|
![]() |
||
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ||
| Prefab Hash | ||
| Prefab Name | ||
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | ||
| SortingClass | ||
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | ||
| Autoignition Temperature | ||
| ____________ Internal ____________ | ____________ | ____________ |
| Volume | 6 l | |
| Max Pressure | ||
| Convection | ||
| Radiation |
| H.E.M. Droid | ||
|---|---|---|
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ❌ | |
| Prefab Hash | ||
| Prefab Name | ||
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | Entity | 13 |
| SortingClass | Default | 0 |
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | ||
| Autoignition Temperature |
| Slot | Name | Class | Icon |
|---|---|---|---|
| 0 | ? Hand | ||
| 1 | ? Hand | ||
| 2 | Helmet | ||
| 3 | Suit | ||
| 4 | Back | ||
| 5 | Brain | Organ | |
| 6 | Battery | ||
| 7 | Lungs | Organ | |
| 8 | Belt |
- Chickens can survive about 3 days without food.
- When chickens are hungry, they will eat food from the floor by pecking.
- They will also eat out of a persons hand.
| Chicken | ||
|---|---|---|
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ❌ | |
| Prefab Hash | 399074198 | |
| Prefab Name | NpcChicken | |
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | Entity | 13 |
| SortingClass | ||
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | 100℃ | |
| Autoignition Temperature | 300℃ | |
| ____________ Internal ____________ | ____________ | ____________ |
| Volume | 3 l | |
| Max Pressure | ||
| Convection | 0.149 | |
| Radiation | 0.149 | |
| __________ Metabolism __________ | ____________ | ____________ |
| Consumed | Oxygen | 51.82 mol/h |
| Produced | Carbon Dioxide | 25.91 mol/h |
| Hydration Storage | ||
| Nutrition Storage |
| Slot | Name | Class | Icon |
|---|---|---|---|
| 0 | Brain | Organ |
| Chick | ||
|---|---|---|
| ____________ General ____________ | ____________ | ____________ |
| Paintable | ❌ | |
| Prefab Hash | 155856647 | |
| Prefab Name | NpcChick | |
| ______________ Item ______________ | ____________ | ____________ |
| Stack Size | ||
| Class | Entity | 13 |
| SortingClass | ||
| ____________ Durability ____________ | ____________ | ____________ |
| Flashpoint Temperature | 100℃ | |
| Autoignition Temperature | 300℃ | |
| ____________ Internal ____________ | ____________ | ____________ |
| Volume | 3 l | |
| Max Pressure | ||
| Convection | 0.037 | |
| Radiation | 0.037 | |
| __________ Metabolism __________ | ____________ | ____________ |
| Consumed | Oxygen | 51.82 mol/h |
| Produced | Carbon Dioxide | 25.91 mol/h |
| Hydration Storage | ||
| Nutrition Storage |
| Slot | Name | Class | Icon |
|---|---|---|---|
| 0 | Brain | Organ |


