Doors - Niilo007/Stationeers-Research GitHub Wiki


Kit (Door)

Kit (Door)
____________ General ____________ ____________ ____________
Paintable
Nameable
Prefab Hash 168615924
Prefab Name ItemKitDoor
______________ Item ______________ ____________ ____________
Stack Size 5
Class None 0
SortingClass Kits 1
____________ Durability ____________ ____________ ____________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Made In Autolathe Autolathe T2
alt text alt text
Time
Energy 500
Iron Fe 7g 7g
Copper Cu 3g 3g

Structure (Composite Door)

Recurso's composite doors are rated to 300kPa, which is more than sufficient for most purposes they were designed for. However, steep pressure differentials are not your friend.

  • Airtight when fully built and closed (Open = 0).
    • Not airtight when open (Open = 1), Or not completely built or destroyed.
  • Can be force opened or closed with a crowbar if Power and Lock are 0.
  • The Cartridge (Access Controller) can be used to restrict access.
    • People without the correct access card can still force the door open, if Power and Lock are 0.
  • The text on the door shows the name of the door.
    • This can be used by naming the door "Workshop" or "Electrical" etc.
Composite Door
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -793837322
Prefab Name StructureCompositeDoor
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 300℃
Autoignition Temperature 600℃
Max Pressure 300kPa
_________ Construction _________ ______________ ______________
Placement Cost Kit (Door) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Tool Welding Torch
Upgrade Cost Plastic Sheets 1
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Upgrade Tool Crowbar
Upgrade Cost Glass Sheets 1
............................................................. ......................... .........................
Deconstruction Tool Angle Grinder
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 10W 10W
Heat Generation
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 4
Required Support None Width 3
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 2.5 0.0 vertex 7.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 7.5 0.0 10 vertex 7.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 7.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 10 vertex 0.0 2.5 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 7.5 0.0 0.0 vertex 7.5 2.5 0 vertex 7.5 0.0 10 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 7.5 0.0 10 vertex 7.5 2.5 0.0 vertex 7.5 2.5 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 0.0 0.0 vertex 0.0 0.0 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 10 vertex 7.5 0.0 0.0 vertex 7.5 0.0 10 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 10 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 10 vertex 7.5 2.5 10 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Power Indicator
    outer loop vertex 2.5 -2.5 1.25 vertex  1.25 0 1.25 vertex 0 -2.5 1.25 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Data Indicator
    outer loop vertex 6.25 -1.5 1.25 vertex 7.5 0 1.25 vertex 5 0 1.25 endloop
  endfacet
endsolid
Loading
Interactables Type Tool Key Function
Keypad 1 Button Any Primary Action Toggles Open or changes Setting.
Keypad 2 Button Any Primary Action Toggles Open or changes Setting.
Door Action Crowbar Primary Action Force open / closed.
Data Port Tooltip Any NA "Data"
Power Port Tooltip Any NA "Power"
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1 In mode 1, interacting will write opposite of Open to Setting.
If mode 1, Automatically updates to be equal to Open when state changes.
On bool 0 1
RequiredPower int -1 10
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int -793837322 -793837322
ReferenceId int
Mode Name Description
0 Operate Interacting will cause Open to invert its state.
1 Logic Interacting will write the inverted value of Open to Setting.
Setting will update to equal Open when state changes.
Connections Port Description
Data 0
Power 1

Structure (Glass Door)

  • Airtight when fully built and closed (Open = 0).
    • Not airtight when open (Open = 1), Or not completely built or destroyed.
  • Can be force opened or closed with a crowbar if Power and Lock are 0.
  • The Cartridge (Access Controller) can be used to restrict access.
    • People without the correct access card can still force the door open, if Power and Lock are 0.
Glass Door
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -324331872
Prefab Name StructureGlassDoor
____________ Durability ____________ ______________ ______________
Flashpoint Temperature NA
Autoignition Temperature NA
Max Pressure 200kPa
_________ Construction _________ ______________ ______________
Placement Cost Kit (Door) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Tool Welding Torch
Upgrade Cost Plastic Sheets 1
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Upgrade Tool Crowbar
Upgrade Cost Glass Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Angle Grinder
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 10W 10W
Heat Generation
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 4
Required Support None Width 5
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 12.5 2.5 0.0 vertex 12.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 12.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 12.5 0.0 10 vertex 12.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 12.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 10 vertex 0.0 2.5 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 12.5 0.0 0.0 vertex 12.5 2.5 0 vertex 12.5 0.0 10 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 12.5 0.0 10 vertex 12.5 2.5 0.0 vertex 12.5 2.5 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 0.0 vertex 12.5 0.0 0.0 vertex 0.0 0.0 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 10 vertex 12.5 0.0 0.0 vertex 12.5 0.0 10 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 10 vertex 12.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 10 vertex 12.5 2.5 10 vertex 12.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Power Indicator
    outer loop vertex 5 -2.5 1.25 vertex  3.75 0 1.25 vertex 2.5 -2.5 1.25 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Data Indicator
    outer loop vertex 8.75 -1.5 1.25 vertex 10 0 1.25 vertex 7.5 0 1.25 endloop
  endfacet
endsolid
Loading
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1 In mode 1, interacting will write opposite of Open to Setting.
If mode 1, Automatically updates to be equal to Open when state changes.
On bool 0 1
RequiredPower int -1 10
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int -324331872 -324331872
ReferenceId int
Mode Name Description
0 Operate Interacting will cause Open to invert its state.
1 Logic Interacting will write the inverted value of Open to Setting.
Setting will update to equal Open when state changes.
Connections Port Description
Data 0
Power 1

Structure (Composite Roll Cover)

Composite Roll Cover
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash 1228794916
Prefab Name CompositeRollCover
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Max Pressure 200kPa
_________ Construction _________ ______________ ______________
Placement Cost Kit (Door) 1
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Placement Dimensions
Snapping Large Grid Length
Rotation Any Height
Required Support None Width
Show Inaccessible Data:
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Open bool 0 1
Mode bool 0 1
Lock bool 0 1
Setting bool 0 1
On bool 0 1
Idle bool 0 1
PrefabHash int 1228794916 1228794916
ReferenceId int
Mode Name Description
0 Operate
1 Logic

Structure (Manual Hatch)

Can be welded using a Welding Torch or Arc Welder to lock it in the current state. Use the welder again to unlock.

  • Airtight when fully built and closed.
  • The Cartridge (Access Controller) can be used to restrict access.*
  • Using a welder on the completed hatch, will lock it in place.
    • Using the welder on the welded door, will un-weld it.
Manual Hatch
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -1808154199
Prefab Name StructureManualHatch
____________ Durability ____________ ______________ ______________
Flashpoint Temperature NA
Autoignition Temperature NA
Max Pressure 500kPa
_________ Construction _________ ______________ ______________
Placement Cost Kit (Door) 1
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Upgrade Tool Welding Torch
Upgrade Cost Iron Sheets 1
............................................................. ......................... .........................
Deconstruction Tool Angle Grinder
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 3
Required Support None Width 3
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 2.5 0.0 vertex 7.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 7.5 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 2.5 7.5 vertex 0.0 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 7.5 vertex 0.0 2.5 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 0.0 vertex 7.5 2.5 0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 7.5 vertex 7.5 2.5 0.0 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 0.0 0.0 vertex 0.0 0.0 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 0.0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 7.5 vertex 7.5 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 7.5 2.5 -1.25 vertex 7.5 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 7.5 2.5 -1.25 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 1 
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 2
    outer loop vertex 10 0.0 7.5 vertex 10 2.5 0.0 vertex 10 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 1
    outer loop vertex -2.5 0.0 0.0 vertex -2.5 0.0 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 2
    outer loop vertex -2.5 0.0 7.5 vertex -2.5 2.5 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 1
    outer loop vertex 0.0 0.0 10 vertex 7.5 0.0 10 vertex 7.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 2
    outer loop vertex 0.0 0.0 10 vertex 7.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
endsolid
Loading
Show Inaccessible Data:
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1
Mode bool 0 1
Lock bool 0 1
Setting bool 0 1
On bool 0 1
RequiredPower int -1 -1
Idle bool 0 1
PrefabHash int -1808154199 -1808154199
ReferenceId int
Mode Name Description
0 Operate
1 Logic

Kit (Blast Door)

Kit (Blast Door)
____________ General ____________ ____________ ____________
Paintable
Nameable
Prefab Hash -1755116240
Prefab Name ItemKitBlastDoor
______________ Item ______________ ____________ ____________
Stack Size 1
Class None 0
SortingClass Kits 1
____________ Durability ____________ ____________ ____________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Made In Autolathe T2
alt text
Time
Energy 500
Copper Cu 3g
Steel 15g

Structure (Blast Door)

Airtight and almost undamageable, the original 'Millmar' series of blast door was designed by off-world mining giant Recurso to protect asteroid-mining facilities from nuclear-incident-level explosive decompression.

Short of a pocket-sized singularity blinking into the local space-time frame, there is effectively no limit to the pressure these blast doors can contain - ideal for constructing airlocks in pressure-sensitive environments.

  • Airtight when fully built and closed (Open = 0).
    • Not airtight when open (Open = 1), Or not completely built or destroyed.
  • Can be force opened or closed with a crowbar if Power and Lock are 0.
Blast Door
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash 337416191
Prefab Name StructureBlastDoor
____________ Durability ____________ ______________ ______________
Flashpoint Temperature NA
Autoignition Temperature NA
Max Pressure NA
_________ Construction _________ ______________ ______________
Placement Cost Kit (Blast Door) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Tool Welding Torch
Upgrade Cost Steel Sheets 3
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Upgrade Tool Crowbar
Upgrade Cost Steel Sheets 3
............................................................. ......................... .........................
Deconstruction Tool Angle Grinder
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 25W 25W
Heat Generation
Placement Dimensions
Snapping Large Grid Length 1
Rotation Any Height 4
Required Support None Width 7
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 17.5 2.5 0.0 vertex 17.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 17.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 17.5 0.0 10 vertex 17.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 17.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 10 vertex 0.0 2.5 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 17.5 0.0 0.0 vertex 17.5 2.5 0 vertex 17.5 0.0 10 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 17.5 0.0 10 vertex 17.5 2.5 0.0 vertex 17.5 2.5 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 0.0 vertex 17.5 0.0 0.0 vertex 0.0 0.0 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 10 vertex 17.5 0.0 0.0 vertex 17.5 0.0 10 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 10 vertex 17.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 10 vertex 17.5 2.5 10 vertex 17.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Power Indicator
    outer loop vertex 7.5 -2.5 1.25 vertex  6.25 0 1.25 vertex 5 -2.5 1.25 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Data Indicator
    outer loop vertex 11.25 -1.5 1.25 vertex 12.5 0 1.25 vertex 10 0 1.25 endloop
  endfacet
endsolid
Loading
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1 In mode 1, interacting will write opposite of Open to Setting.
If mode 1, Automatically updates to be equal to Open when state changes.
On bool 0 1
RequiredPower int -1 25
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int 337416191 337416191
ReferenceId int
Mode Name Description
0 Operate Interacting will cause Open to invert its state.
1 Logic Interacting will write the inverted value of Open to Setting.
Setting will update to equal Open when state changes.
Connections Port Description
Data 0
Power 1

Kit (Airlock)

This kit produces a single Airlock portal.

Kit (Airlock)
____________ General ____________ ____________ ____________
Paintable
Nameable
Prefab Hash 964043875
Prefab Name ItemKitAirlock
______________ Item ______________ ____________ ____________
Stack Size 5
Class None 0
SortingClass Kits 1
____________ Durability ____________ ____________ ____________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Made In Hydraulic Pipe Bender T1 Hydraulic Pipe Bender T2
alt text alt text
Time
Energy 500
Gold Au 5g 5g
Copper Cu 5g 5g
Steel 15g 15g

Structure (Airlock)

The standard airlock is a powered portal that forms the main component of an airlock chamber. As long as the airlock is not locked, it can be manually opened using a crowbar.

  • Airtight when fully built and closed (Open = 0).
    • Not airtight when open (Open = 1), Or not completely built or destroyed.
  • Can be force opened or closed with a crowbar if Power and Lock are 0.
Airlock
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -2105052344
Prefab Name StructureAirlock
____________ Durability ____________ ______________ ______________
Flashpoint Temperature NA
Autoignition Temperature NA
Max Pressure 1000kPa
_________ Construction _________ ______________ ______________
Placement Cost Kit (Airlock) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Tool Welding Torch
Upgrade Cost Steel Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Upgrade Tool Crowbar
Upgrade Cost Plastic Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Angle Grinder
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 25W 25W
Heat Generation
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 4
Required Support None Width 7
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 17.5 2.5 0.0 vertex 17.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 17.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 17.5 0.0 10 vertex 17.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 10 vertex 17.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Back
    outer loop vertex 0.0 0.0 10 vertex 0.0 2.5 10 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 17.5 0.0 0.0 vertex 17.5 2.5 0 vertex 17.5 0.0 10 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Front
    outer loop vertex 17.5 0.0 10 vertex 17.5 2.5 0.0 vertex 17.5 2.5 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 0.0 vertex 17.5 0.0 0.0 vertex 0.0 0.0 10 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 10 vertex 17.5 0.0 0.0 vertex 17.5 0.0 10 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 10 vertex 17.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Right Side
    outer loop vertex 0.0 2.5 10 vertex 17.5 2.5 10 vertex 17.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Power Indicator
    outer loop vertex 7.5 -2.5 1.25 vertex  6.25 0 1.25 vertex 5 -2.5 1.25 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Data Indicator
    outer loop vertex 11.25 -1.5 1.25 vertex 12.5 0 1.25 vertex 10 0 1.25 endloop
  endfacet
endsolid
Loading
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1 In mode 1, interacting will write opposite of Open to Setting.
If mode 1, Automatically updates to be equal to Open when state changes.
On bool 0 1
RequiredPower int -1 25
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int -2105052344 -2105052344
ReferenceId int
Mode Name Description
0 Operate Interacting will cause Open to invert its state.
1 Logic Interacting will write the inverted value of Open to Setting.
Setting will update to equal Open when state changes.
Connections Port Description
Data 0
Power 1

Kit (Interior Doors)

Kit (Interior Doors)
____________ General ____________ ____________ ____________
Paintable
Nameable
Prefab Hash 1935945891
Prefab Name ItemKitInteriorDoors
______________ Item ______________ ____________ ____________
Stack Size 5
Class None 0
SortingClass Kits 1
____________ Durability ____________ ____________ ____________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Made In Autolathe Autolathe T2
alt text alt text
Time
Energy 500
Iron Fe 5g 5g
Copper Cu 3g 3g

Structure (Interior Door Glass)

  • Not airtight, even when closed.
Interior Door Glass
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -2096421875
Prefab Name StructureInteriorDoorGlass
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Max Pressure NA
_________ Construction _________ ______________ ______________
Placement Cost Kit (Interior Doors) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Cost Glass Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 3
Required Support None Width 3
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 2.5 0.0 vertex 7.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 7.5 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 2.5 7.5 vertex 0.0 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 7.5 vertex 0.0 2.5 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 0.0 vertex 7.5 2.5 0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 7.5 vertex 7.5 2.5 0.0 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 0.0 0.0 vertex 0.0 0.0 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 0.0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 7.5 vertex 7.5 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 7.5 2.5 -1.25 vertex 7.5 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 7.5 2.5 -1.25 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 1 
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 2
    outer loop vertex 10 0.0 7.5 vertex 10 2.5 0.0 vertex 10 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 1
    outer loop vertex -2.5 0.0 0.0 vertex -2.5 0.0 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 2
    outer loop vertex -2.5 0.0 7.5 vertex -2.5 2.5 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 1
    outer loop vertex 0.0 0.0 10 vertex 7.5 0.0 10 vertex 7.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 2
    outer loop vertex 0.0 0.0 10 vertex 7.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
endsolid
Loading
Show Inaccessible Data:
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1
On bool 0 1
RequiredPower int -1 -1
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int -2096421875 -2096421875
ReferenceId int
Mode Name Description
0 Operate
1 Logic

Structure (Interior Door Padded)

  • Not airtight, even when closed.
  • Matches the thickness and pattern of Wall (Padding).
Interior Door Padded
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash 847461335
Prefab Name StructureInteriorDoorPadded
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Max Pressure NA
_________ Construction _________ ______________ ______________
Placement Cost Kit (Interior Doors) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Cost Plastic Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 3
Required Support None Width 3
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 2.5 0.0 vertex 7.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 7.5 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 2.5 7.5 vertex 0.0 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 7.5 vertex 0.0 2.5 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 0.0 vertex 7.5 2.5 0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 7.5 vertex 7.5 2.5 0.0 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 0.0 0.0 vertex 0.0 0.0 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 0.0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 7.5 vertex 7.5 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 7.5 2.5 -1.25 vertex 7.5 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 7.5 2.5 -1.25 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 1 
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 2
    outer loop vertex 10 0.0 7.5 vertex 10 2.5 0.0 vertex 10 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 1
    outer loop vertex -2.5 0.0 0.0 vertex -2.5 0.0 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 2
    outer loop vertex -2.5 0.0 7.5 vertex -2.5 2.5 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 1
    outer loop vertex 0.0 0.0 10 vertex 7.5 0.0 10 vertex 7.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 2
    outer loop vertex 0.0 0.0 10 vertex 7.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
endsolid
Loading
Show Inaccessible Data:
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1
On bool 0 1
RequiredPower int -1 -1
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int 847461335 847461335
ReferenceId int
Mode Name Description
0 Operate
1 Logic

Structure (Interior Door Padded Thin)

Interior Door Padded Thin
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash 1981698201
Prefab Name StructureInteriorDoorPaddedThin
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Max Pressure NA
_________ Construction _________ ______________ ______________
Placement Cost Kit (Interior Doors) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Cost Plastic Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 3
Required Support None Width 3
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 2.5 0.0 vertex 7.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 7.5 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 2.5 7.5 vertex 0.0 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 7.5 vertex 0.0 2.5 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 0.0 vertex 7.5 2.5 0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 7.5 vertex 7.5 2.5 0.0 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 0.0 0.0 vertex 0.0 0.0 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 0.0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 7.5 vertex 7.5 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 7.5 2.5 -1.25 vertex 7.5 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 7.5 2.5 -1.25 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 1 
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 2
    outer loop vertex 10 0.0 7.5 vertex 10 2.5 0.0 vertex 10 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 1
    outer loop vertex -2.5 0.0 0.0 vertex -2.5 0.0 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 2
    outer loop vertex -2.5 0.0 7.5 vertex -2.5 2.5 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 1
    outer loop vertex 0.0 0.0 10 vertex 7.5 0.0 10 vertex 7.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 2
    outer loop vertex 0.0 0.0 10 vertex 7.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
endsolid
Loading
Show Inaccessible Data:
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1
On bool 0 1
RequiredPower int -1 -1
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int 1981698201 1981698201
ReferenceId int
Mode Name Description
0 Operate
1 Logic

Structure (Interior Door Triangle)

  • Not airtight, even when closed.
Interior Door Triangle
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -1182923101
Prefab Name StructureInteriorDoorTriangle
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Max Pressure NA
_________ Construction _________ ______________ ______________
Placement Cost Kit (Interior Doors) 1
............................................................. ......................... .........................
Deconstruction Tool Wrench
Upgrade Cost Plastic Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 3
Required Support None Width 3
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 2.5 0.0 vertex 7.5 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 7.5 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 2.5 7.5 vertex 0.0 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left
    outer loop vertex 0.0 0.0 7.5 vertex 0.0 2.5 7.5 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 0.0 vertex 7.5 2.5 0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right
    outer loop vertex 7.5 0.0 7.5 vertex 7.5 2.5 0.0 vertex 7.5 2.5 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 0.0 vertex 7.5 0.0 0.0 vertex 0.0 0.0 7.5 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //
    outer loop vertex 0.0 0.0 7.5 vertex 7.5 0.0 0.0 vertex 7.5 0.0 7.5 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back
    outer loop vertex 0.0 2.5 7.5 vertex 7.5 2.5 7.5 vertex 7.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 7.5 2.5 -1.25 vertex 7.5 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 7.5 2.5 -1.25 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 1 
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 7.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Aligner 2
    outer loop vertex 10 0.0 7.5 vertex 10 2.5 0.0 vertex 10 2.5 7.5 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 1
    outer loop vertex -2.5 0.0 0.0 vertex -2.5 0.0 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Aligner 2
    outer loop vertex -2.5 0.0 7.5 vertex -2.5 2.5 7.5 vertex -2.5 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 1
    outer loop vertex 0.0 0.0 10 vertex 7.5 0.0 10 vertex 7.5 2.5 10 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top Aligner 2
    outer loop vertex 0.0 0.0 10 vertex 7.5 2.5 10 vertex 0.0 2.5 10 endloop
  endfacet
endsolid
Loading
Show Inaccessible Data:
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1
On bool 0 1
RequiredPower int -1 -1
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int -1182923101 -1182923101
ReferenceId int
Mode Name Description
0 Operate
1 Logic

Kit (Hangar Door)

Modular door pieces for creating large hangar doors.

Kit (Hangar Door)
____________ General ____________ ____________ ____________
Paintable
Nameable
Prefab Hash 682546947
Prefab Name ItemKitAirlockGate
______________ Item ______________ ____________ ____________
Stack Size 5
Class None 0
SortingClass Kits 1
____________ Durability ____________ ____________ ____________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Made In Hydraulic Pipe Bender T1 Hydraulic Pipe Bender T2
alt text alt text
Time
Energy 500
Gold Au 5g 5g
Copper Cu 5g 5g
Steel 25g 25g

Structure (Small Hangar Door)

1 x 1 modular door piece for building hangar doors.

  • Airtight when fully built and closed (Open = 0).
    • Not airtight when open (Open = 1), Or not completely built or destroyed.
  • Can be force opened or closed with a crowbar if Power and Lock are 0.
Small Hangar Door
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash 1736080881
Prefab Name StructureAirlockGate
____________ Durability ____________ ______________ ______________
Flashpoint Temperature 100℃
Autoignition Temperature 300℃
Max Pressure
_________ Construction _________ ______________ ______________
Placement Cost Kit (Hangar Door) 1
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 25W 25W
Heat Generation
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 6
Required Support None Width 4
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 10 2.5 0.0 vertex 10 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 15 vertex 10 0.0 15 vertex 10 2.5 15 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 15 vertex 10 2.5 15 vertex 0.0 2.5 15 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 15 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 15 vertex 0.0 2.5 15 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 15 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side
    outer loop vertex 10 0.0 15 vertex 10 2.5 0.0 vertex 10 2.5 15 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front
    outer loop vertex 0.0 0.0 0.0 vertex 10 0.0 0.0 vertex 0.0 0.0 15 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front
    outer loop vertex 0.0 0.0 15 vertex 10 0.0 0.0 vertex 10 0.0 15 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back Side
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 15 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back Side
    outer loop vertex 0.0 2.5 15 vertex 10 2.5 15 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Data Indicator
    outer loop vertex 5 1.25 15 vertex 3.75 1.25 16.25 vertex 2.5 1.25 15 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Power Indicator
    outer loop vertex 8.75 1.25 15 vertex 10 1.25 17.5 vertex 7.5 1.25 17.5 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side Aligner 1
    outer loop vertex 12.5 0.0 0.0 vertex 12.5 2.5 0 vertex 12.5 0.0 15 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side Aligner 2
    outer loop vertex 12.5 0.0 15 vertex 12.5 2.5 0.0 vertex 12.5 2.5 15 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 10 2.5 -1.25 vertex 10 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 10 2.5 -1.25 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front Aligner 1
    outer loop vertex 0.0 -10 0.0 vertex 0 -10 0.0 vertex 0.0 -10 0 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front Aligner 2
    outer loop vertex 0.0 -10 0 vertex 0 -10 0.0 vertex 0 -10 0 endloop
  endfacet
endsolid
Loading
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1 In mode 1, interacting will write opposite of Open to Setting.
If mode 1, Automatically updates to be equal to Open when state changes.
On bool 0 1
RequiredPower int -1 25
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int 1736080881 1736080881
ReferenceId int
Mode Name Description
0 Operate Interacting will cause Open to invert its state.
1 Logic Interacting will write the inverted value of Open to Setting.
Setting will update to equal Open when state changes.
Connections Port Description
Data 0
Power 1

Structure (Medium Hangar Door)

1 x 2 modular door piece for building hangar doors

  • Airtight when fully built and closed (Open = 0).
    • Not airtight when open (Open = 1), Or not completely built or destroyed.
  • Can be force opened or closed with a crowbar if Power and Lock are 0.
Medium Hangar Door
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -566348148
Prefab Name StructureMediumHangerDoor
____________ Durability ____________ ______________ ______________
Flashpoint Temperature NA
Autoignition Temperature NA
Max Pressure
_________ Construction _________ ______________ ______________
Placement Cost Kit (Hangar Door) 2
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Upgrade Tool Welding Torch
Upgrade Cost Steel Sheets 2
............................................................. ......................... .........................
Deconstruction Tool Wrench
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 25W 25W
Heat Generation
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 10
Required Support None Width 4
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 10 2.5 0.0 vertex 10 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 25 vertex 10 0.0 25 vertex 10 2.5 25 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 25 vertex 10 2.5 25 vertex 0.0 2.5 25 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 25 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 25 vertex 0.0 2.5 25 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 25 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side
    outer loop vertex 10 0.0 25 vertex 10 2.5 0.0 vertex 10 2.5 25 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front
    outer loop vertex 0.0 0.0 0.0 vertex 10 0.0 0.0 vertex 0.0 0.0 25 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front
    outer loop vertex 0.0 0.0 25 vertex 10 0.0 0.0 vertex 10 0.0 25 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back Side
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 25 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back Side
    outer loop vertex 0.0 2.5 25 vertex 10 2.5 25 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Data Indicator
    outer loop vertex 5 1.25 25 vertex 3.75 1.25 26.25 vertex 2.5 1.25 25 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Power Indicator
    outer loop vertex 8.75 1.25 25 vertex 10 1.25 27.5 vertex 7.5 1.25 27.5 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 10 2.5 -1.25 vertex 10 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 10 2.5 -1.25 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side Aligner 1
    outer loop vertex -7.5 2.5 0.0 vertex -7.5 2.5 25 vertex -7.5 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side Aligner 2
    outer loop vertex -7.5 2.5 25 vertex -7.5 2.5 25 vertex -7.5 2.5 0.0 endloop
  endfacet
endsolid
Loading
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1 In mode 1, interacting will write opposite of Open to Setting.
If mode 1, Automatically updates to be equal to Open when state changes.
On bool 0 1
RequiredPower int -1 25
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int -566348148 -566348148
ReferenceId int
Mode Name Description
0 Operate Interacting will cause Open to invert its state.
1 Logic Interacting will write the inverted value of Open to Setting.
Setting will update to equal Open when state changes.
Connections Port Description
Data 0
Power 1

Structure (Large Hangar Door)

1 x 3 modular door piece for building hangar doors.

  • Airtight when fully built and closed (Open = 0).
    • Not airtight when open (Open = 1), Or not completely built or destroyed.
  • Can be force opened or closed with a crowbar if Power and Lock are 0.
Large Hangar Door
____________ General ____________ ______________ ______________
Paintable
Nameable
Prefab Hash -1351081801
Prefab Name StructureLargeHangerDoor
____________ Durability ____________ ______________ ______________
Flashpoint Temperature NA
Autoignition Temperature NA
Max Pressure
_________ Construction _________ ______________ ______________
Placement Cost Kit (Hangar Door) 3
............................................................. ......................... .........................
Deconstruction Tool Hand Drill
Upgrade Tool Welding Torch
Upgrade Cost Steel Sheets 3
............................................................. ......................... .........................
Deconstruction Tool Wrench
____________ Power ____________ ____ Min ____ ____ Max ____
Power Use 25W 25W
Heat Generation
Placement Dimensions
Snapping Large Grid Length 1
Rotation Horizontal Only Height 14
Required Support None Width 4
Show Dimensions:
solid cube
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 10 2.5 0.0 vertex 10 0.0 0.0 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 2.5 0.0 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 35 vertex 10 0.0 35 vertex 10 2.5 35 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Top
    outer loop vertex 0.0 0.0 35 vertex 10 2.5 35 vertex 0.0 2.5 35 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 0.0 vertex 0.0 0.0 35 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal -1.0 0.0 0.0 //Left Side
    outer loop vertex 0.0 0.0 35 vertex 0.0 2.5 35 vertex 0.0 2.5 0.0 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side
    outer loop vertex 10 0.0 0.0 vertex 10 2.5 0 vertex 10 0.0 35 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side
    outer loop vertex 10 0.0 35 vertex 10 2.5 0.0 vertex 10 2.5 35 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front
    outer loop vertex 0.0 0.0 0.0 vertex 10 0.0 0.0 vertex 0.0 0.0 35 endloop
  endfacet
  facet normal 0.0 -1.0 0.0 //Front
    outer loop vertex 0.0 0.0 35 vertex 10 0.0 0.0 vertex 10 0.0 35 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back Side
    outer loop vertex 0.0 2.5 0.0 vertex 0.0 2.5 35 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 1.0 0.0 //Back Side
    outer loop vertex 0.0 2.5 35 vertex 10 2.5 35 vertex 10 2.5 0.0 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Data Indicator
    outer loop vertex 5 1.25 35 vertex 3.75 1.25 36.25 vertex 2.5 1.25 35 endloop
  endfacet
  facet normal 0.0 0.0 -1.0 //Power Indicator
    outer loop vertex 8.75 1.25 35 vertex 10 1.25 37.5 vertex 7.5 1.25 37.5 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 1
    outer loop vertex 0.0 0.0 -1.25 vertex 10 2.5 -1.25 vertex 10 0.0 -1.25 endloop
  endfacet
  facet normal 0.0 0.0 1.0 //Bottom Aligner 2
    outer loop vertex 0.0 0.0 -1.25 vertex 0.0 2.5 -1.25 vertex 10 2.5 -1.25 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side Aligner 1
    outer loop vertex 12.5 0.0 0.0 vertex 12.5 2.5 0 vertex 12.5 0.0 35 endloop
  endfacet
  facet normal 1.0 0.0 0.0 //Right Side Aligner 2
    outer loop vertex 12.5 0.0 35 vertex 12.5 2.5 0.0 vertex 12.5 2.5 35 endloop
  endfacet
endsolid
Loading
Device Logic Variables Type Min Max Read Write Device Specific Behaviours
Power bool 0 1
Open bool 0 1 The state of the door.
Mode bool 0 1 Normal / Logic
Lock bool 0 1
Setting bool 0 1 In mode 1, interacting will write opposite of Open to Setting.
If mode 1, Automatically updates to be equal to Open when state changes.
On bool 0 1
RequiredPower int -1 25
Idle bool 0 1 1, If not moving. 0, If opening or closing.
PrefabHash int -1351081801 -1351081801
ReferenceId int
Mode Name Description
0 Operate Interacting will cause Open to invert its state.
1 Logic Interacting will write the inverted value of Open to Setting.
Setting will update to equal Open when state changes.
Connections Port Description
Data 0
Power 1

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