Frequently Asked Questions - Musta1337/TeknoMW3 GitHub Wiki

Where can I download the latest version of TeknoMW3?

  • You can use the TeknoMW3 Client Launcher to always get the latest version.
    • It will download all the TeknoMW3 files (client and server).

Where can I download the Base Game, DLCs, Update 1.4.382 and Update 1.9.446?

Can I have the Steam game and TeknoMW3 in the same folder?

  • No, use separate folders for Steam MW3 and TeknoMW3.

Can I get VAC or Game Ban for using TeknoMW3?

  • No, because they use different servers.
    • But you should use separate folders for Steam MW3 and TeknoMW3 to ensure both work without any issues.

What's all that about RCE? Is my PC in danger while playing on TeknoMW3?

  • What is RCE?
    • Remote Code Execution allows arbitrary code from an attacker to run on a remote client.
      • This is only made possible by poorly engineered code.
  • Should I be worried about RCE exploits on TeknoMW3?
    • In short, the answer is no.
      • To this date, all known RCE exploits in CoD: MW 3 have been patched in TeknoMW3.
  • What if a new RCE exploit is discovered?
    • If a new exploit is discovered, the development team will take action as soon as possible.
      • If you are ever at risk, the TeknoMW3 staff will advise the community on the appropriate action to take until a patch is published.
  • Anything else I need to know?
    • As a Client, the only bad thing that can happen to you is:
      • You're playing a match and a funny guy crashes your game.
      • You join a server and it modifies your CFG (FOV, FilmTweaks, etc.).
    • As a Server, the only bad thing that can happen to you is:
      • A funny guy crashes your server.
  • Any more?

How can I repair/verify my game files with Steam?

Does TeknoMW3 support Special Operations, Chaos Mode, etc?

  • You can use TeknoMW3 2.92 (it works, but it's not supported anymore).

How do I setup a Server on TeknoMW3?

I have been banned from the X server. What is your website?

  • The users of the TeknoMW3 Discord and Forum, especially Staff and Admins, are not affiliated with or responsible for any servers in the game.
  • Only the server owner or the clan who is hosting the servers is responsible for actions taken there.
    • To contact them in case of a ban or something else, try finding the specific Discord server or Website and don't ask here for help.

How can I find the DEMO? I need it to appeal a ban!

  • First of all, remember to have ACTIVATED that option. Open the game, go to Options and in Video you get Theater Recording...this should be in Enabled (Image).
    • Once you have that, every time you play the game the demo starts to be recorded (if you quit with Alt + F4 or things like that, the demo probably won't be saved).
  1. Download the Demo-Info.zip file.
  2. Go to your game folder.
  3. Go to the main folder, and extract here the Demo-Info.zip.
  4. Go to the Demo Info folder, and extract the file MSCOMCTL.OCX (which is inside the MSCOMCTL.zip file) in C:\Windows\SysWOW64.
  5. Open a cmd.exe as administrator and write this:
CD /D "C:\Windows\SysWOW64"
regsvr32.exe MSCOMCTL.OCX
:: You're supposed to get a window that says "DllRegisterServer in mscomctl.ocx succeeded" :P 
  1. Start the game, go to Options and in Video put Display Mode in Windowed (No Border).
  2. Go to Vault and then Theater.
  3. Run mw3demoinfo.exe, and click on Set demo's folder (obviously, select the demo folder).
  4. You will see that you get the name of the demo (x00ba_5c1e97f8.demo for example) in the same order as the game.
  5. Use your head a little to find the right file, and give it to the one who's asking.

How can I create textures / skins / camouflages?

How can I install textures / skins / camouflages?

  • I will use as example the Scar-L | Red Hex Redux, which was made with Option A (let's pretend that he gave 3 .iwi files only).
    • Maybe it's helpful if you read first and do it later.
  • Option A | Reference GIF
    • Create a folder named images.
    • Move weapon_scar_l_col.iwi, weapon_scar_l_nml.iwi and ~weapon_scar_l_spc-r47g47b47&~6f808f9a.iwi to the images folder we just created.
    • Download the IWD-Generator.zip and extract its content in the same folder where we have the images folder.
    • We edit the IWD-Generator.bat to modify z_xxx.iwd XXX for the name we want our IWD to have, and the name of the folder to add to it.
      • In this case: z_Scar-L-RHR.iwd images
    • We start the IWD-Generator.bat and that's it, we will see that a z_Scar-L-RHR.iwd has been created containing a folder named images and inside it the 3 .iwi we put.
    • Now we must move our z_Scar-L-RHR.iwd to the main folder of the game and everything would be finished.
      • For example: C:\Games\CoD MW 3\main
  • Option B | Reference GIF
    • Let's go to the main folder of the game.
      • For example: C:\Games\CoD MW 3\main
    • We open iw_06.iwd with 7-Zip, WinRAR or other.
    • We open the images folder, move our weapon_scar_l_col.iwi and weapon_scar_l_nml.iwi inside and accept the possible prompt about replacing the files / adding them / etc.
    • Now we open the iw_10.iwd, go to the images folder, move only the ~weapon_scar_l_spc-r47g47b47&~6f808f9a.iwi inside and accept the possible prompt about replacing the files / adding them / etc.
    • And that's it, everything would be ready.
  • Notice
    • Yes, the IWD are ZIP files.
      • They can be uncompressed or with Deflate compression (and no password, file encryption, etc).
    • The reason for writing z_xxx.iwd is to make this IWD the last to load.
      • If you need it to be the first, you can try a_xxx.iwd.
    • You must respect the IWD structure, especially if you are going to create one (Option A).
      • Look at this image to understand it a little better.
    • In the IWD-Generator.bat you can copy several times the same line and edit only the folder/file to add, in case you need to add more than a simple images folder.
    • If you are forced to edit the original IWD, it's recommended to make a backup.
      • Don't forget to change the extension (iw_00-old.iwd will be able to load while iw_00.iwd.bak will not).

How do I create an InfinityScript?

How can I unlock all?

  • Use the TeknoMW3 Client Launcher, which incorporates the Unlock All option. Put it into your TeknoMW3 game folder and run it, click on Play to start the game, then minimize the game, then click on Unlock Stats in the Launcher and unlock your stats.
  • Now you can go back to the game to edit your classes, title, emblem, etc.

How do I unlock the Marine and Winter camouflages?

  1. Download and extract the BTF-Elite-Trainer.zip.
  2. Start TeknoMW3, click on PLAY and wait for the end of Connecting to online services.
  3. Edit your classes first.
  4. Open BTF MW3 Elite Trainer.exe (you may need to do this as an administrator) and click on the arrows to the right.
  5. Select the camouflage you want in Class X and click on Setta Custom Camos!
  6. Ready. :P

How can I reset my statistics and/or delete my profile?

  • You must delete the dw folder (or inside it, delete all .stat files).
  • You must delete the players2 folder (or inside it, delete all .iw5 files).
  • [OPTIONAL] You must delete the teknogods.ini file (or inside it, change the value of your ID).
    • Obviously, if you want to save, you must save everything (.stat, .iw5 e ID).

How can I select my Title from the Launcher?

  • Unfortunately there is no "Preview" of the Clan Title number that we can assign from the Launcher. So my recommendation is to put the game in Window Mode (with or without borders) and use the Table below as a reference. :P
  • Remember that the Clan Title goes from 0 - 511, if you count from number 1 (like in the table), you'll have to subtract 1 from the final number to make it the correct one.
    • For example: The Spanish Flag is on Page 23 and is Number 477, but in the Clan Title of the Launcher I must put 476. :c!
Page 1/25 Page 1/25 Page 1/25
01 08 15
02 09 16
03 10 17
04 11 18
05 12 19
06 13 20
07 14 21

How can I select my Emblem from the Launcher?

  • Unfortunately there is no "Preview" of the Clan Emblem number that we can assign from the Launcher. So my recommendation is to put the game in Window Mode (with or without borders) and use the Table below as a reference. :P
  • Remember that the Clan Emblem goes from 0 - 350, if you count from number 1 (like in the table), you'll have to subtract 1 from the final number to make it the correct one.
    • For example: The CoD 4: MW Logo is on Page 1 and is Number 43, but in the Clan Emblem of the Launcher I must put 42. :c!
Page 1/7 Page 1/7 Page 1/7 Page 1/7 Page 1/7 Page 1/7 Page 1/7 Page 1/7 Page 1/7 Page 1/7
01 06 11 16 21 26 31 36 41 46
02 07 12 17 22 27 32 37 42 47
03 08 13 18 23 28 33 38 43 48
04 09 14 19 24 29 34 39 44 49
05 10 15 20 25 30 35 40 45 50

What do the options in teknogods.ini mean?

  • The teknogods.ini is generated once you open the game, although there are some "hidden" options.
    • You may need to edit these options because Launcher doesn't work for you or some other reason. :P
[Settings]
Name=
ID=
Clantag=
Title=
ClanTile=
ClanEmblem=
HPAllowed=true
[Network]
NetworkInterface=255
NetworkInterfaceList=[0 = 192.168.1.100; 1 = 5.245.99.104; 255 (default) = ANY IP]
On‌lineMode=true
#ExternalIP=203.279.200.211
#MasterServer=mw3master.teknogods.com:27017


# The NUMBER SIGN / HASHTAG / "#" indicates that this line is a comment and will not be read (therefore, if you don't remove this symbol at the start of "ExternalIP", it will not take the IP you put).
# Name = The name you want to have in the game (15 characters maximum).
# ID = Your unique ID that is generated automatically (8 characters, alphanumeric).
# Clantag = The Clan Tag you want to have in the game (4 characters maximum).
# Title = The text that you want to have in your Title in the game (25 characters maximum).
# ClanTile = The Title you want to have in the game (0-511).
# ClanEmblem = The Emblem that you want to have in the game (0-350).
# HPAllowed = Enable or Disable the Optional Patches.
# NetworkInterface = Use the Internal IPv4 defined in "NetworkInterfaceList". Default is 255 (listen on any interface). Keep this to 255, unless you have a good reason to change it.
# NetworkInterfaceList = All the Internal IPv4 that has detected in your PC (in MY case: "0" corresponds to Ethernet - "1" corresponds to Hamachi - "255" will take any IP, most likely the one with the lowest Metric).
# On‌lineMode = "false" your server will not appear on the Master Server - "true" your server will appear on the Master Server.
# ExternalIP = If modifying the two previous commands doesn't resolve that your server isn't taking its External IP properly, you can define it here.
# MasterServer = Master Server IP:Port (don't touch, don't uncomment, NOTHING) . _  .
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