VertexFormat - Mtax-Development/GML-OOP GitHub Wiki
Constructs a Vertex Format Resource designating types of data used in rendering primitives through a Vertex Buffer and a Shader.
Destruction |
Elements |
VertexFormat.destroy() |
None |
Name |
Type |
Default |
Modifiable |
ID |
{handle:vertexFormat} |
None |
Yes |
source |
{function[]} |
[] |
Yes |
Name |
Arguments |
New format |
dataTypeAddFunction... {function:vertex_format_add_*} |
Empty |