VertexBuffer.setActive() - Mtax-Development/GML-OOP GitHub Wiki
Name |
Type |
Optional |
target |
No |
Not applicable.
Set whether a primitive is currently being written to this Vertex Buffer by specifying its Vertex Format or false to finish it. Each type of primitive data used with the specified Vertex Format must be added and it must be done so in the same order as specified in the Vertex Format.