VertexBuffer.PrimitiveRenderData - Mtax-Development/GML-OOP GitHub Wiki

Description

Constructs an element storing Vertex Buffer rendering information.

Specification

Destruction
Elements
VertexBuffer.PrimitiveRenderData.destroy()
None

Properties

Name
Type
Default
Modifiable
vertexBuffer
{constant:pr_*}
None
Yes
primitiveType
{VertexFormat|function:vertex_position_3d}
VertexFormat.passthrough
Yes
vertexFormat
-1
Yes

Construction types

Name
Arguments
New element
primitiveType {constant:pr_*}
vertexFormat? {VertexFormat|function:vertex_position_3d}
texture? {pointer|int:-1}
⚠️ **GitHub.com Fallback** ⚠️