SpriteRenderer.getPrimitiveRenderData() - Mtax-Development/GML-OOP GitHub Wiki

Arguments

Name
Type
Optional
sprite?
Yes
location?
Yes
frame?
{int}
Yes
scale?
Yes
angle?
Yes
color?
{int:color|Color4}
Yes
part?
Yes
origin?
Yes

Returns

{any[+]}

Description

Return an array containg rendering data for each vertex rendered by this constructor, consisting of its primitive type, location, color and alpha value, based on the data of this constructor or its specified replaced parts.

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