SpriteRenderer - Mtax-Development/GML-OOP GitHub Wiki
Constructs a handler storing information for Sprite rendering.
Destruction |
Elements |
Garbage Collection |
None |
Name |
Type |
Default |
Modifiable |
sprite |
{Sprite} |
None |
Yes |
location |
undefined |
Yes |
|
frame |
{int} |
0 |
Yes |
scale |
{Scale} |
Scale(1, 1) |
Yes |
angle |
{Angle} |
Angle(0) |
Yes |
color |
c_white |
Yes |
|
alpha |
{real} |
1 |
Yes |
part |
{Vector4} |
undefined |
Yes |
origin |
{Vector2} |
undefined |
Yes |
target |
undefined |
Yes |
Pre-execution |
Post-execution |
beforeRender |
afterRender |
Name |
Arguments |
New constructor |
|
Empty |
{void} |
Constructor copy |
other {SpriteRenderer} |