Point.toVertexBuffer() - Mtax-Development/GML-OOP GitHub Wiki

Arguments

Name
Type
Optional
location?
Yes
color?
{int:color}
Yes
alpha?
Yes
vertexBuffer?
Yes

Returns

{VertexBuffer.PrimitiveRenderData|undefined}

Description

Return rendering data of this constructor in a Vertex Buffer, using its current data or specified temporarily replaced parts. In case of invisible or invalid render, {undefined} will be returned instead.

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