Ellipse.toVertexBuffer() - Mtax-Development/GML-OOP GitHub Wiki
Name |
Type |
Optional |
location? |
{Vector4} |
Yes |
fill_color? |
Yes |
|
fill_alpha? |
{real} |
Yes |
outline_size? |
{int} |
Yes |
outline_color? |
Yes |
|
outline_alpha? |
{real} |
Yes |
precision? |
{int:divisibleBy4} |
Yes |
outline? |
Yes |
|
vertexBuffer? |
Yes |
{VertexBuffer.PrimitiveRenderData|VertexBuffer.PrimitiveRenderData[]} |
Return rendering data of this constructor in a Vertex Buffer, using its current data or specified temporarily replaced parts. Multiple values can be returned in an array if separate Vertex Buffers were specified for fill and outline. Data for invisible or invalid render will be excluded.