Page Index - MetaIdea/SageMetaTool GitHub Wiki
30 page(s) in this GitHub Wiki:
- Home
- FAQ:
- Usage and Installation:
- Troubleshooting:
- What game versions does it support currently ?
- I use a specific game version not supported, can I still use the tool ?
- What are the useable hotkeys ?
- Does the Launcher support start parameters ?
- Does SMT work with mods ?
- Where does SMT store the gamemode scripts ?
- Can I create and use my own scripts ?
- Do the gamemode script and configs work on any map ?
- Is it possible to make map depenedent smt scripts and ship them with the map ?
- Can I use all the new script actions and conditions that SMT introduces for it's script system also use in world builder and add them to the map file for generals zero hour ?
- Is there also a global always enabled script file location for zero hour like in later sage games that use the script.lua file ?
- But if I use smt scripts to extend my maps, people using these maps will always depend on SMT ?
- What languages are useable for the SMT gamemodes/configs/mods ?
- How does SMT hook/inject into the game ?
- How does the 60 fps engine proper gamespeed fix work exactly ?
- How do you prevent multiplayer abuse ?
- How does SMT ensure compatibility among different version ? Can I use legacy game versions ?
- Is meta mod known from C&C TW/KW and BFMEII ROTWK part of SMT ?
- When will a stable Version 1.0 release for the public ?
- Does the tool comply with the EA policies and guidelines for modding or is there a copyright problem for electronic arts ?
- What further features are planned for SMT ?
- changelog
- CNC Generals Zero hour Lua Functions
- CNC Generals Zero hour Lua scripting examples
- Donate
- Feature Availability