UAA0310 - LOUD-Project/Git-LOUD GitHub Wiki

"CZAR": Experimental Aircraft Carrier (Direct Strike)

CZAR
Experimental Aircraft Carrier (Direct Strike)
Source: LOUD
Unit ID: uaa0310
Faction: Aeon
Tech level: 4 (Experimental)
Health: 63500 (+22/s)
Armour: Light
Population cost: 10
Energy cost: 1050000
Mass cost: 52000
Build time: 105000 (Details)
Build rate: 180
Vision radius: 48 (0.96 km)
Water vision radius: 36 (0.72 km)
Radar radius: 128 (2.56 km)
Motion type: RULEUMT_Air
Movement speed: 8 (160 m/s)
Elevation: 25
Weapons: 9 (Details)
Wreckage: 19050
4680
31500

"CZAR" is an Aeon aircraft unit included in LOUD. It is classified as a experimental aircraft carrier (direct strike) unit. The build description for this unit is:

Flying fortress. Armed with Quantum beam generator, AA systems and depth charges. Can build, repair and carry aircraft. Carries up to 100 aircraft of any hook size.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Engineering
  5. โ€“ Transport capacity
  6. โ€“ Weapons
  7. โ€“ Veteran levels

Abilities

  • Anti-Air
  • Air Staging
  • Carrier
  • Depth Charges
  • Factory
  • Radar

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Engineering

It has the build categories:

  • BUILTBYTIER1FACTORY AEON MOBILE AIR
  • BUILTBYTIER2FACTORY AEON MOBILE AIR
  • BUILTBYTIER3FACTORY AEON MOBILE AIR
  • TRANSPORTBUILTBYTIER1FACTORY AEON MOBILE AIR
  • TRANSPORTBUILTBYTIER2FACTORY AEON MOBILE AIR
  • TRANSPORTBUILTBYTIER3FACTORY AEON MOBILE AIR
These build categories allow it to build the following units:

Transport capacity

This unit has 8 small attach points.

Weapons

Quantum Death Ray Generator

Target type: RULEWTT_Unit
(Anti-Surface, Low-Altidude Anti-Air)
Damage: 800 (?)
Damage radius: 2 (40 m)
Damage instances: 10 beam collisions
Damage type: Normal
Max range: 30 (0.6 km)
Firing cycle: Once every 1.0s (?)
Flags: Damage friendly
Zealot AA Missile (ร—4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAAZealotMissile01
Damage: 300 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 52 (1.04 km)
Firing cycle: Once every 1.0s (?)
Fizz Launcher (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAAFizz01
Damage: 75 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 48 (0.96 km)
Firing arc: 220ยฐ
Firing cycle: Once every 0.5s (?)
Harmonic Depth Charge

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: AANDepthCharge01
Damage: 600 (?)
Damage radius: 2.5 (50 m)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 12 (240 m)
Firing cycle: Once every 2.0s (?)
Air Crash

Damage: 6250
Damage radius: 11 (220 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 35 kills gives: +2540 (+11/s)
  2. 70 kills gives: +5080 (+22/s)
  3. 105 kills gives: +7620 (+33/s)
  4. 140 kills gives: +10160 (+44/s)
  5. 175 kills gives: +12700 (+55/s)
Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท AIR ยท AIRSTAGINGPLATFORM ยท FACTORY
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