SAS0401 - LOUD-Project/Git-LOUD GitHub Wiki
|   Deluge Class Experimental Light Battlecruiser (Bombardment) | |
|---|---|
|   | |
| Source: | BrewLAN for LOUD | 
| Unit ID: | sas0401 | 
| Faction: | Aeon | 
| Tech level: |  4 (Experimental) | 
| Health: |  13050 (+14/s) | 
| Armour: | Normal | 
| Shield health: |  27000 (+280/s) | 
| Shield radius: | 0.0375 (1 m) | 
| Population cost: |  12 | 
| Energy cost: |  505250 | 
| Mass cost: |  24000 | 
| Build time: | 50525 (Details) | 
| Maintenance cost: |  1266/s | 
| Vision radius: | 40 (0.8 km) | 
| Water vision radius: | 24 (480 m) | 
| Radar radius: | 144 (2.88 km) | 
| Sonar radius: | 72 (1.44 km) | 
| Motion type: | RULEUMT_Water | 
| Movement speed: | 3.7 (74 m/s) | 
| Weapons: | 10 (Details) | 
"Deluge Class" is an Aeon naval unit included in BrewLAN for LOUD. It is classified as a experimental light battlecruiser (bombardment) unit. The build description for this unit is:
Experimental Battlecruiser. Featuring light armor and personal shield for better top speed, anti-torpedo torpedoes. 3 Primary Oblivion cannons, 2 Shield Disruptors, 2 SAM, and rapid fire fragmentation bombardment artillery.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Radar
- Sonar
- Personal Shield
- Torpedo Defense
Build times and rate include EvenFlow.
- 
 14:02 โ 14:02 โ 600/s โ 600/s โ 29/s โ Built by Tech 3 Support Armored Command Unit 29/s โ Built by Tech 3 Support Armored Command Unit
- 
 16:50 โ 16:50 โ 500/s โ 500/s โ 24/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer) 24/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 
 56:08 โ 56:08 โ 150/s โ 150/s โ 7/s โ Built by Drone 7/s โ Built by Drone
- 
 1:24:12 โ 1:24:12 โ 100/s โ 100/s โ 5/s โ Built by Armored Command Unit 5/s โ Built by Armored Command Unit
- 
 1:24:12 โ 1:24:12 โ 100/s โ 100/s โ 5/s โ Built by Armored Command Unit 5/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
|  |  |  |  |  |  | 
|  | 
Oblivion Cannon (ร3)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | ADFOblivionCannon02 | 
| Damage: | 1000 (?) | 
| Damage radius: | 2 (40 m) | 
| Damage type: | Normal | 
| Max range: | 85 (1.7 km) | 
| Firing arc: | 160ยฐ, 300ยฐ, 310ยฐ | 
| Firing cycle: | Once every 2.5s (?) | 
AntiTorpedo (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Projectile(Anti-torpedo) | 
| Projectile: | AIMAntiTorpedo01 | 
| Damage: | 2 (?) | 
| Damage instances: | 2 projectiles | 
| Damage type: | Normal | 
| Max range: | 28 (0.56 km) | 
| Firing cycle: | Once every 1.0s (?) | 
Rapid-Fire Artillery Cannon
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | AIFFragmentationSensorShell01 | 
| Damage: | 120 (?) | 
| Damage radius: | 1.6 (32 m) | 
| Damage instances: | 25 fragments | 
| Damage type: | ShieldMult0.8 | 
| Max range: | 320 (6.4 km) | 
| Min range: | 80 (1.6 km) | 
| Firing cycle: | Once every 0.2s (?) | 
| Firing cost: |  4500 (815/s for 5.6s) | 
| Flags: | Artillery shield blocks | 
Zealot AA Missile (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Air) | 
| Projectile: | AAAZealotMissile01 | 
| Damage: | 300 (?) | 
| Damage type: | Normal | 
| Max range: | 60 (1.2 km) | 
| Firing arc: | 40ยฐ | 
| Firing cycle: | Once every 1.0s (?) | 
Shield Disruptor Cannon (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | ADFShieldDisruptor01 | 
| Damage: | 5 (?) | 
| Damage to shields: | 1300 | 
| Damage radius: | 0 | 
| Damage type: | Normal | 
| Max range: | 80 (1.6 km) | 
| Firing arc: | 310ยฐ, 160ยฐ | 
| Firing cycle: | Once every 2.0s (?) | 
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives:  +522 (+7/s) +522 (+7/s)
- 64 kills gives:  +1044 (+14/s) +1044 (+14/s)
- 96 kills gives:  +1566 (+21/s) +1566 (+21/s)
- 128 kills gives:  +2088 (+28/s) +2088 (+28/s)
- 160 kills gives:  +2610 (+35/s) +2610 (+35/s)
| Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท NAVAL |