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"Mothra": Heavy Defense Battery

Mothra
Heavy Defense Battery
Source: Total Mayhem for
LOUD
Unit ID: brot3shpd
Faction: Aeon
Tech level: 4 (Experimental)
Health: 22500 (+24/s)
Armour: Structure
Population cost: 4
Energy cost: 82000
Mass cost: 10000
Build time: 10000 (Details)
Build rate: 20
Vision radius: 44 (0.88 km)
Water vision radius: 10 (200 m)
Radar radius: 0
Omni radius: 0
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 3 (Details)
Wreckage: 20250
5400
14760

"Mothra" is an Aeon structure unit included in Total Mayhem for LOUD. It is classified as a heavy defense battery unit.

Contents
  1. โ€“ Abilities
  2. โ€“ Adjacency
  3. โ€“ Construction
  4. โ€“ Order capabilities
  5. โ€“ Enhancements
  6. โ€“ Weapons
  7. โ€“ Veteran levels

Abilities

  • Dual Wave Cannon (++ Shield Damage)
  • Anti-Air
  • Tactical Missile Defense
  • Customizable

Adjacency

This unit counts as SIZE16 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 16 structures the size of a standard tech 1 power generator, however it is actually smaller; meaning it receives 75.0% weaker buffs than a standard structure of the same skirt size.

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Enhancements

Back

Shield Dome

Description: error:description
Energy cost: 10500
Mass cost: 790
Build time: 125 seconds
Prerequisite: None

Command

Install Radar Upgrade

Description: error:description
Energy cost: 30000
Mass cost: 2000
Build time: 500 seconds
Prerequisite: None

Left Arm

Regen Package 1

Description: error:description
Energy cost: 25000
Mass cost: 2160
Build time: 90 seconds
Prerequisite: None
Regen Package 2

Description: error:description
Energy cost: 35000
Mass cost: 5320
Build time: 180 seconds
Prerequisite: Regen Package 1

Weapons

Wave Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: UHandCannon01
Damage: 2950 (?)
Damage radius: 2.5 (50 m)
Damage instances: 2 projectiles
Damage type: ShieldMult1.2
Max range: 100 (2 km)
Min range: 10 (200 m)
Firing cycle: Once every 0.5s (?)
Firing cost: 9800 (2800/s for 3.5s)
Buffs: STUN
STUN
STUN
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAAZealotMissile01
Damage: 220 (?)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 52 (1.04 km)
Firing cycle: Once every 1.3s (?)
Death Weapon

Damage: 2400
Damage radius: 6 (120 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 20 kills gives: +900 (+12/s)
    • Energy weapon: 0.97
    • Vision radius: 2
  2. 40 kills gives: +1800 (+24/s)
    • Energy weapon: 0.94
    • Vision radius: 3
  3. 60 kills gives: +2700 (+36/s)
    • Energy weapon: 0.91
    • Vision radius: 4
  4. 80 kills gives: +3600 (+48/s)
    • Energy weapon: 0.88
    • Vision radius: 5
  5. 100 kills gives: +4500 (+60/s)
    • Energy weapon: 0.85
    • Vision radius: 6
Categories : AEON ยท EXPERIMENTAL ยท DIRECTFIRE ยท STRUCTURE
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