BROT3SHPD - LOUD-Project/Git-LOUD GitHub Wiki
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Heavy Defense Battery |
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| Source: | Total Mayhem for LOUD |
| Unit ID: | brot3shpd |
| Faction: | Aeon |
| Tech level: |
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| Health: |
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| Armour: | Structure |
| Population cost: |
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| Energy cost: |
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| Mass cost: |
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| Build time: | 10000 (Details) |
| Build rate: |
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| Vision radius: | 44 (0.88 km) |
| Water vision radius: | 10 (200 m) |
| Radar radius: | 0 |
| Omni radius: | 0 |
| Motion type: | RULEUMT_None |
| Buildable layers: | Land |
| Weapons: | 3 (Details) |
| Wreckage: |
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"Mothra" is an Aeon structure unit included in Total Mayhem for LOUD. It is classified as a heavy defense battery unit.
Contents
- โ Abilities
- โ Adjacency
- โ Construction
- โ Order capabilities
- โ Enhancements
- โ Weapons
- โ Veteran levels
- Dual Wave Cannon (++ Shield Damage)
- Anti-Air
- Tactical Missile Defense
- Customizable
This unit counts as SIZE16 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 16 structures the size of a standard tech 1 power generator, however it is actually smaller; meaning it receives 75.0% weaker buffs than a standard structure of the same skirt size.
Build times and rate include EvenFlow.
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02:46 โ
492/s โ
60/s โ Built by Tech 3 Support Armored Command Unit
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03:20 โ
410/s โ
50/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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11:06 โ
123/s โ
15/s โ Built by Drone
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16:40 โ
82/s โ
10/s โ Built by Armored Command Unit
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16:40 โ
82/s โ
10/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
Shield Dome
| Description: | error:description |
| Energy cost: |
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| Mass cost: |
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| Build time: |
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| Prerequisite: | None |
Install Radar Upgrade
| Description: | error:description |
| Energy cost: |
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| Mass cost: |
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| Build time: |
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| Prerequisite: | None |
Regen Package 1
| Description: | error:description |
| Energy cost: |
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| Mass cost: |
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| Build time: |
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| Prerequisite: | None |
Regen Package 2
| Description: | error:description |
| Energy cost: |
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| Mass cost: |
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| Build time: |
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| Prerequisite: | Regen Package 1 |
Wave Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | UHandCannon01 |
| Damage: | 2950 (?) |
| Damage radius: | 2.5 (50 m) |
| Damage instances: | 2 projectiles |
| Damage type: | ShieldMult1.2 |
| Max range: | 100 (2 km) |
| Min range: | 10 (200 m) |
| Firing cycle: | Once every 0.5s (?) |
| Firing cost: |
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| Buffs: |
STUNSTUNSTUN
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Zealot AA Missile
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | AAAZealotMissile01 |
| Damage: | 220 (?) |
| Damage instances: | 3 projectiles |
| Damage type: | Normal |
| Max range: | 52 (1.04 km) |
| Firing cycle: | Once every 1.3s (?) |
Death Weapon
| Damage: | 2400 |
| Damage radius: | 6 (120 m) |
| Damage type: | Normal |
| Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 20 kills gives:
+900 (+12/s)
- Energy weapon: 0.97
- Vision radius: 2
- 40 kills gives:
+1800 (+24/s)
- Energy weapon: 0.94
- Vision radius: 3
- 60 kills gives:
+2700 (+36/s)
- Energy weapon: 0.91
- Vision radius: 4
- 80 kills gives:
+3600 (+48/s)
- Energy weapon: 0.88
- Vision radius: 5
- 100 kills gives:
+4500 (+60/s)
- Energy weapon: 0.85
- Vision radius: 6
| Categories : AEON ยท EXPERIMENTAL ยท DIRECTFIRE ยท STRUCTURE |