BROT3SHPD - LOUD-Project/Git-LOUD GitHub Wiki
|   Mothra Heavy Defense Battery | |
|---|---|
| Source: | Total Mayhem for LOUD | 
| Unit ID: | brot3shpd | 
| Faction: | Aeon | 
| Tech level: |  4 (Experimental) | 
| Health: |  22500 (+24/s) | 
| Armour: | Structure | 
| Population cost: |  4 | 
| Energy cost: |  82000 | 
| Mass cost: |  10000 | 
| Build time: | 10000 (Details) | 
| Build rate: |  20 | 
| Vision radius: | 44 (0.88 km) | 
| Water vision radius: | 10 (200 m) | 
| Radar radius: | 0 | 
| Omni radius: | 0 | 
| Motion type: | RULEUMT_None | 
| Buildable layers: | Land | 
| Weapons: | 3 (Details) | 
| Wreckage: |  20250  5400  14760 | 
"Mothra" is an Aeon structure unit included in Total Mayhem for LOUD. It is classified as a heavy defense battery unit.
Contents
- โ Abilities
- โ Adjacency
- โ Construction
- โ Order capabilities
- โ Enhancements
- โ Weapons
- โ Veteran levels
- Dual Wave Cannon (++ Shield Damage)
- Anti-Air
- Tactical Missile Defense
- Customizable
This unit counts as SIZE16 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 16 structures the size of a standard tech 1 power generator, however it is actually smaller; meaning it receives 75.0% weaker buffs than a standard structure of the same skirt size.
Build times and rate include EvenFlow.
- 
 02:46 โ 02:46 โ 492/s โ 492/s โ 60/s โ Built by Tech 3 Support Armored Command Unit 60/s โ Built by Tech 3 Support Armored Command Unit
- 
 03:20 โ 03:20 โ 410/s โ 410/s โ 50/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer) 50/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 
 11:06 โ 11:06 โ 123/s โ 123/s โ 15/s โ Built by Drone 15/s โ Built by Drone
- 
 16:40 โ 16:40 โ 82/s โ 82/s โ 10/s โ Built by Armored Command Unit 10/s โ Built by Armored Command Unit
- 
 16:40 โ 16:40 โ 82/s โ 82/s โ 10/s โ Built by Armored Command Unit 10/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
|  |  |  | 
Shield Dome
| Description: | error:description | 
| Energy cost: |  10500 | 
| Mass cost: |  790 | 
| Build time: |  125 seconds | 
| Prerequisite: | None | 
Install Radar Upgrade
| Description: | error:description | 
| Energy cost: |  30000 | 
| Mass cost: |  2000 | 
| Build time: |  500 seconds | 
| Prerequisite: | None | 
Regen Package 1
| Description: | error:description | 
| Energy cost: |  25000 | 
| Mass cost: |  2160 | 
| Build time: |  90 seconds | 
| Prerequisite: | None | 
Regen Package 2
| Description: | error:description | 
| Energy cost: |  35000 | 
| Mass cost: |  5320 | 
| Build time: |  180 seconds | 
| Prerequisite: | Regen Package 1 | 
Wave Cannon
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | UHandCannon01 | 
| Damage: | 2950 (?) | 
| Damage radius: | 2.5 (50 m) | 
| Damage instances: | 2 projectiles | 
| Damage type: | ShieldMult1.2 | 
| Max range: | 100 (2 km) | 
| Min range: | 10 (200 m) | 
| Firing cycle: | Once every 0.5s (?) | 
| Firing cost: |  9800 (2800/s for 3.5s) | 
| Buffs: | STUNSTUNSTUN | 
Zealot AA Missile
| Target type: | RULEWTT_Unit(Anti-Air) | 
| Projectile: | AAAZealotMissile01 | 
| Damage: | 220 (?) | 
| Damage instances: | 3 projectiles | 
| Damage type: | Normal | 
| Max range: | 52 (1.04 km) | 
| Firing cycle: | Once every 1.3s (?) | 
Death Weapon
| Damage: | 2400 | 
| Damage radius: | 6 (120 m) | 
| Damage type: | Normal | 
| Flags: | Damage friendly | 
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 20 kills gives:  +900 (+12/s) +900 (+12/s)- Energy weapon: 0.97
- Vision radius: 2
 
- 40 kills gives:  +1800 (+24/s) +1800 (+24/s)- Energy weapon: 0.94
- Vision radius: 3
 
- 60 kills gives:  +2700 (+36/s) +2700 (+36/s)- Energy weapon: 0.91
- Vision radius: 4
 
- 80 kills gives:  +3600 (+48/s) +3600 (+48/s)- Energy weapon: 0.88
- Vision radius: 5
 
- 100 kills gives:  +4500 (+60/s) +4500 (+60/s)- Energy weapon: 0.85
- Vision radius: 6
 
| Categories : AEON ยท EXPERIMENTAL ยท DIRECTFIRE ยท STRUCTURE |