BROT3NCM - LOUD-Project/Git-LOUD GitHub Wiki
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Experimental Heavy Assault Mech (Assault) |
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| Source: | Total Mayhem for LOUD |
| Unit ID: | brot3ncm |
| Faction: | Aeon |
| Tech level: |
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| Health: |
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| Armour: | Experimental |
| Population cost: |
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| Energy cost: |
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| Mass cost: |
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| Build time: | 42000 (Details) |
| Vision radius: | 36 (0.72 km) |
| Water vision radius: | 24 (480 m) |
| Radar radius: | 64 (1.28 km) |
| Motion type: | RULEUMT_Amphibious |
| Movement speed: | 2.5 (50 m/s) |
| Weapons: | 7 (Details) |
| Wreckage: |
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"Eliash" is an Aeon seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental heavy assault mech (assault) unit.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Anti-Air
- Tactical Missile Defense
- Radar
Build times and rate include EvenFlow.
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11:40 โ
600/s โ
37/s โ Built by Tech 3 Support Armored Command Unit
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14:00 โ
500/s โ
31/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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46:40 โ
150/s โ
9/s โ Built by Drone
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1:10:00 โ
100/s โ
6/s โ Built by Armored Command Unit
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1:10:00 โ
100/s โ
6/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
MainLaser
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Damage: | 1000 (?) |
| Damage radius: | 1.5 (30 m) |
| Damage instances: | 10 beam collisions |
| Damage type: | ShieldMult0.8 |
| Max range: | 44 (0.88 km) |
| Firing cycle: | Once every 5.0s (?) |
| Flags: | Damage friendly |
Blue Laser
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Damage: | 125 (?) |
| Damage instances: | 1 beam collisions |
| Damage type: | Normal |
| Max range: | 42 (0.84 km) |
| Firing cycle: | Once every 0.3s (?) |
laserred
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Damage: | 150 (?) |
| Damage instances: | 1 beam collisions |
| Damage type: | Normal |
| Max range: | 42 (0.84 km) |
| Firing cycle: | Once every 0.4s (?) |
lasermix
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Damage: | 140 (?) |
| Damage instances: | 1 beam collisions |
| Damage type: | Normal |
| Max range: | 42 (0.84 km) |
| Firing cycle: | Once every 0.4s (?) |
Zealot AA Missile
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | AAAZealotMissile01 |
| Damage: | 400 (?) |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 48 (0.96 km) |
| Firing cycle: | Once every 2.0s (?) |
Robot Talk
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | NullShell |
| Damage: | 0 (?) |
| Damage radius: | 0 |
| Damage type: | Normal |
| Max range: | 48 (0.96 km) |
| Firing arc: | 90ยฐ |
| Firing cycle: | Once every 20.0s (?) |
Death Nuke
| Damage: | 6000 |
| Damage radius: | 8 (160 m) |
| Damage type: | Normal |
| Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 40 kills gives:
+2660 (+10/s) - 80 kills gives:
+5320 (+20/s) - 120 kills gives:
+7980 (+30/s) - 160 kills gives:
+10640 (+40/s) - 200 kills gives:
+13300 (+50/s)
| Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND |