BROT3NCM - LOUD-Project/Git-LOUD GitHub Wiki

"Eliash": Experimental Heavy Assault Mech (Assault)

Eliash
Experimental Heavy Assault Mech (Assault)
Source: Total Mayhem for
LOUD
Unit ID: brot3ncm
Faction: Aeon
Tech level: 4 (Experimental)
Health: 66500 (+20/s)
Armour: Experimental
Population cost: 5
Energy cost: 420000
Mass cost: 26000
Build time: 42000 (Details)
Vision radius: 36 (0.72 km)
Water vision radius: 24 (480 m)
Radar radius: 64 (1.28 km)
Motion type: RULEUMT_Amphibious
Movement speed: 2.5 (50 m/s)
Weapons: 7 (Details)
Wreckage: 59850
14040
75600

"Eliash" is an Aeon seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental heavy assault mech (assault) unit.

Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Amphibious
  • Anti-Air
  • Tactical Missile Defense
  • Radar

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

MainLaser

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 1000 (?)
Damage radius: 1.5 (30 m)
Damage instances: 10 beam collisions
Damage type: ShieldMult0.8
Max range: 44 (0.88 km)
Firing cycle: Once every 5.0s (?)
Flags: Damage friendly
Blue Laser

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 125 (?)
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 42 (0.84 km)
Firing cycle: Once every 0.3s (?)
laserred

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 150 (?)
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 42 (0.84 km)
Firing cycle: Once every 0.4s (?)
lasermix

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 140 (?)
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 42 (0.84 km)
Firing cycle: Once every 0.4s (?)
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAAZealotMissile01
Damage: 400 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 48 (0.96 km)
Firing cycle: Once every 2.0s (?)
Robot Talk

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NullShell
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 48 (0.96 km)
Firing arc: 90ยฐ
Firing cycle: Once every 20.0s (?)
Death Nuke

Damage: 6000
Damage radius: 8 (160 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 40 kills gives: +2660 (+10/s)
  2. 80 kills gives: +5320 (+20/s)
  3. 120 kills gives: +7980 (+30/s)
  4. 160 kills gives: +10640 (+40/s)
  5. 200 kills gives: +13300 (+50/s)
Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND
โš ๏ธ **GitHub.com Fallback** โš ๏ธ