BROT3NCM - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Experimental Heavy Assault Mech (Assault) |
|
---|---|
Source: | Total Mayhem for LOUD |
Unit ID: | brot3ncm |
Faction: | Aeon |
Tech level: |
![]() |
Health: |
![]() |
Armour: | Experimental |
Population cost: |
![]() |
Energy cost: |
![]() |
Mass cost: |
![]() |
Build time: | 42000 (Details) |
Vision radius: | 36 (0.72 km) |
Water vision radius: | 24 (480 m) |
Radar radius: | 64 (1.28 km) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.5 (50 m/s) |
Weapons: | 7 (Details) |
Wreckage: |
![]() ![]() ![]() |
"Eliash" is an Aeon seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental heavy assault mech (assault) unit.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Anti-Air
- Tactical Missile Defense
- Radar
Build times and rate include EvenFlow.
-
11:40 โ
600/s โ
37/s โ Built by Tech 3 Support Armored Command Unit
-
14:00 โ
500/s โ
31/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
-
46:40 โ
150/s โ
9/s โ Built by Drone
-
1:10:00 โ
100/s โ
6/s โ Built by Armored Command Unit
-
1:10:00 โ
100/s โ
6/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
MainLaser
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 1000 (?) |
Damage radius: | 1.5 (30 m) |
Damage instances: | 10 beam collisions |
Damage type: | ShieldMult0.8 |
Max range: | 44 (0.88 km) |
Firing cycle: | Once every 5.0s (?) |
Flags: | Damage friendly |
Blue Laser
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 125 (?) |
Damage instances: | 1 beam collisions |
Damage type: | Normal |
Max range: | 42 (0.84 km) |
Firing cycle: | Once every 0.3s (?) |
laserred
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 150 (?) |
Damage instances: | 1 beam collisions |
Damage type: | Normal |
Max range: | 42 (0.84 km) |
Firing cycle: | Once every 0.4s (?) |
lasermix
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 140 (?) |
Damage instances: | 1 beam collisions |
Damage type: | Normal |
Max range: | 42 (0.84 km) |
Firing cycle: | Once every 0.4s (?) |
Zealot AA Missile
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | AAAZealotMissile01 |
Damage: | 400 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 48 (0.96 km) |
Firing cycle: | Once every 2.0s (?) |
Robot Talk
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | NullShell |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 48 (0.96 km) |
Firing arc: | 90ยฐ |
Firing cycle: | Once every 20.0s (?) |
Death Nuke
Damage: | 6000 |
Damage radius: | 8 (160 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 40 kills gives:
+2660 (+10/s)
- 80 kills gives:
+5320 (+20/s)
- 120 kills gives:
+7980 (+30/s)
- 160 kills gives:
+10640 (+40/s)
- 200 kills gives:
+13300 (+50/s)
Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND |