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"Genesis": Experimental Medium Assault Hover-Tank (Siege)

Genesis
Experimental Medium Assault Hover-Tank (Siege)
Source: BlackOps Unleashed
Units for LOUD
Unit ID: bal0402
Faction: Aeon
Tech level: 4 (Experimental)
Health: 46500 (+12/s)
Armour: Experimental
Population cost: 7
Energy cost: 385000
Mass cost: 19000
Build time: 38500 (Details)
Vision radius: 36 (0.72 km)
Water vision radius: 16 (320 m)
Radar stealth radius: 1 (20 m)
Sonar stealth radius: 1 (20 m)
Flags: Radar stealth
Sonar stealth
Motion type: RULEUMT_Hover
Movement speed: 3.2 (64 m/s)
Weapons: 6 (Details)
Wreckage: 41850
5985
121275

"Genesis" is an Aeon hover unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental medium assault hover-tank (siege) unit. The build description for this unit is:

The Genesis is essentially a mobile tactical missile platform with a direct fire Oblivion cannon for close-in work, designed to provide long range fire support and tactical missile defense; it also features the unique Maelstrom field which continuously damages all enemy units which get too close.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Hovercraft
  • Main Battery, 2 Secondaries
  • Fires salvo of 9 tactical missiles
  • Emits Heavy Miasma field
  • Tactical Missile Defense

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Serpentine Missile

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: AIFMissileSerpentine03
Damage: 1000 (?)
Damage radius: 1.4 (28 m)
Damage instances: 9 projectiles
Damage type: Normal
Max range: 125 (2.5 km)
Min range: 18 (360 m)
Firing cycle: Once every 1.0s (?)
Firing cost: 3200 (320/s for 10s)
Sonance Artillery

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: WraithShell01
Damage: 800 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 56 (1.12 km)
Firing arc: 180ยฐ
Firing cycle: Once every 1.0s (?)
Firing cost: 720 (216/s for 3.4s)
Flags: Artillery shield blocks
Damage friendly
Oblivion Cannon (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: ADFOblivionCannon01
Damage: 600 (?)
Damage radius: 1.3 (26 m)
Damage type: Normal
Max range: 48 (0.96 km)
Firing arc: 110ยฐ
Firing cycle: Once every 2.0s (?)
Will O Wisp Anti Missile

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: AIMAntiMissile01
Damage: 30 (?)
Damage instances: 3 projectiles
Damage type: Normal
Max range: 24 (480 m)
Firing cycle: Once every 1.1s (?)
Collossus Death

Damage: 5500
Damage radius: 9 (180 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +1860 (+12/s)
  2. 50 kills gives: +3720 (+24/s)
  3. 75 kills gives: +5580 (+36/s)
  4. 100 kills gives: +7440 (+48/s)
  5. 125 kills gives: +9300 (+60/s)
Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท LAND ยท HOVER
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