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"Inquisitor": Experimental Heavy Siege Bot (Siege)

Inquisitor
Experimental Heavy Siege Bot (Siege)
Source: BlackOps Unleashed
Units for LOUD
Unit ID: bal0401
Faction: Aeon
Tech level: 4 (Experimental)
Health: 36500 (+10/s)
Armour: Experimental
Population cost: 9
Energy cost: 420000
Mass cost: 24500
Build time: 42000 (Details)
Vision radius: 44 (0.88 km)
Water vision radius: 20 (400 m)
Flags: Radar stealth
Sonar stealth
Motion type: RULEUMT_Amphibious
Movement speed: 2.6 (52 m/s)
Weapons: 3 (Details)
Wreckage: 25550
5145
88200

"Inquisitor" is an Aeon seabed amphibious unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental heavy siege bot (siege) unit. The build description for this unit is:

The Inquisitor was designed specifically for the role of bombarding bases. Equipped with a downscaled version of the Artemis' Fire, it teleports its charges into the sky above its target. This process requires considerable power and leaves little room for defensive systems or secondary weapons.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Personal Stealth
  • An unusual unit - designed for siege work
  • Weapon teleports its shells into orbit above target
  • Weapon is blocked/reflected back by Anti-Teleport emitters
  • Amphibious
  • Volatile

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

Head weapon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: GLaserShot01
Damage: 0 (?)
Damage type: Normal
Max range: 128 (2.56 km)
Firing cycle: Once every 1.0s (?)
Firing cost: 41600 (2600/s for 16s)
Flags: Artillery shield blocks
Damage friendly
Heavy Microwave Laser

Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 150 (?)
Damage instances: 20 beam collisions
Damage type: Normal
Max range: 36 (0.72 km)
Firing cycle: Once every 4.0s (?)
Collossus Death

Damage: 8800
Damage radius: 18 (360 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 30 kills gives: +1460 (+10/s)
  2. 60 kills gives: +2920 (+20/s)
  3. 90 kills gives: +4380 (+30/s)
  4. 120 kills gives: +5840 (+40/s)
  5. 150 kills gives: +7300 (+50/s)
Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท LAND
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