BAL0401 - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Experimental Heavy Siege Bot (Siege) |
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Source: | BlackOps Unleashed Units for LOUD |
Unit ID: | bal0401 |
Faction: | Aeon |
Tech level: |
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Health: |
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Armour: | Experimental |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 42000 (Details) |
Vision radius: | 44 (0.88 km) |
Water vision radius: | 20 (400 m) |
Flags: | Radar stealth Sonar stealth |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.6 (52 m/s) |
Weapons: | 3 (Details) |
Wreckage: |
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"Inquisitor" is an Aeon seabed amphibious unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental heavy siege bot (siege) unit. The build description for this unit is:
The Inquisitor was designed specifically for the role of bombarding bases. Equipped with a downscaled version of the Artemis' Fire, it teleports its charges into the sky above its target. This process requires considerable power and leaves little room for defensive systems or secondary weapons.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Personal Stealth
- An unusual unit - designed for siege work
- Weapon teleports its shells into orbit above target
- Weapon is blocked/reflected back by Anti-Teleport emitters
- Amphibious
- Volatile
Build times and rate include EvenFlow.
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11:40 โ
600/s โ
35/s โ Built by Tech 3 Support Armored Command Unit
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14:00 โ
500/s โ
29/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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46:40 โ
150/s โ
9/s โ Built by Drone
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1:10:00 โ
100/s โ
6/s โ Built by Armored Command Unit
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1:10:00 โ
100/s โ
6/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
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Head weapon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | GLaserShot01 |
Damage: | 0 (?) |
Damage type: | Normal |
Max range: | 128 (2.56 km) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: |
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Flags: | Artillery shield blocks Damage friendly |
Heavy Microwave Laser
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 150 (?) |
Damage instances: | 20 beam collisions |
Damage type: | Normal |
Max range: | 36 (0.72 km) |
Firing cycle: | Once every 4.0s (?) |
Collossus Death
Damage: | 8800 |
Damage radius: | 18 (360 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives:
+1460 (+10/s)
- 60 kills gives:
+2920 (+20/s)
- 90 kills gives:
+4380 (+30/s)
- 120 kills gives:
+5840 (+40/s)
- 150 kills gives:
+7300 (+50/s)
Categories : AEON ยท EXPERIMENTAL ยท MOBILE ยท LAND |