Changelog - Heliomance/Uncharted-Horizons GitHub Wiki
Design document โ Changelog
Changelog from v2.0 โ Game Design Pass. Newest first. Each entry keeps the one-paragraph summary the document records for it, where there is one, above the full notes.
- v3.125 โ Ring Fortress Merged into Reinforced Concrete
- v3.124 โ Fewer Late Breakthroughs; Competing Solutions Measured
- v3.123 โ Parity with Base Civ V's Science Victory; a Smoother Opening
- v3.122 โ Base Civ V's Game Lengths: The Late Eras Redrawn and Dearer
- v3.121 โ Endeavours on Ideas Under Study
- v3.120 โ The Discovery Model Written In; the Safety Net; W16 Dropped
- v3.119 โ Gearing Is Classical
- v3.118 โ Glass Without a Shore
- v3.117 โ The Windmill, the Dry Country's Mill
- v3.116 โ The University Before the Press; Comparative Anatomy Merged
- v3.115 โ Sixteen Missing Enablers
- v3.114 โ Dialectical Thinking Removed
- v3.113 โ Experiment and Synthesis Removed
- v3.112 โ The FTL Endgame Redesign Written In
- v3.111 โ FTL Re-Audit, Part 2: The Evidence Map, a Scientific Register, the Aether Tension Engine
- v3.110 โ FTL Re-Audit, Part 1: Structure and Era Parity
- v3.109 โ Dual-Path Records Made Consistent
- v3.108 โ Era Boundaries Redrawn: An Even Pace, Base Civ V's Game Length
- v3.107 โ DNA Structure in Every World
- v3.106 โ Distillation Needs Alchemy
- v3.105 โ Thinning, Batch 7: Middle-Era Skeleton Merges; A Notation Without Precedence
- v3.104 โ Thinning, Batch 6: Atomic-Era Skeleton Merges
- v3.103 โ Thinning, Batch 5: Modern-Era Skeleton Merges
- v3.102 โ Thinning, Batch 4: Ancient-Era Skeleton Merges
- v3.101 โ Thinning, Batch 3: The Remaining Stepping Stones
- v3.100 โ Thinning, Batch 2: Warfare, Construction, Philosophy and the Arts, Metallurgy, Observation
- v3.99 โ Thinning, Batch 1: Chemistry
- v3.98 โ Closing the Power Pass; One Prerequisite Parser
- v3.97 โ Era Entry: Small Counts, Provisional
- v3.96 โ One Engine; Plants for Every Fuel
- v3.95 โ A Stale Name in a Conditional
- v3.94 โ One Blast Furnace
- v3.93 โ Fossil-Free Guarantees
- v3.92 โ The Space Era Consolidated
- v3.91 โ Cost Scaling Corrected: Whole-City Production and Calibrated Eras
- v3.90 โ Cost Tuning (Power Rebalance, Stage 5)
- v3.89 โ Wonder-Only Rows (Power Rebalance, Stage 4)
- v3.88 โ Safe Predecessors: the Requirement Audit
- v3.87 โ Required Buildings
- v3.86 โ Growth and Healing by Disease Paradigm (Power Rebalance, Stage 3b)
- v3.85 โ Food, Culture and Happiness (Power Rebalance, Stage 3a)
- v3.84 โ Every Breakthrough Carries a Benefit
- v3.83 โ The Middle Eras Filled
- v3.82 โ The Late Plants Trade
- v3.81 โ Power Pass, Stage 2: Production (and Science, completed)
- v3.80 โ Power Pass, Stage 1: Science
- v3.79 โ Spin Gravity Removed
- v3.78 โ Era Dates, and Spin Gravity
- v3.77 โ Spaceship Production Balance
- v3.76 โ Exclusion by Replacement
- v3.75 โ Engine Houses Convert
- v3.74 โ An Early Steam Path
- v3.73 โ Section 5 Brought Up to Date
- v3.72 โ The Airship Disaster
- v3.71 โ Phlogiston Is a Model, Not a World
- v3.70 โ The Geology Is Data; Fuel Lodes by Either Route
- v3.69 โ Turbary
- v3.68 โ Whisky Spends Its Peat
- v3.67 โ Whisky
- v3.66 โ Fossil-Free Worlds Follow the Same Rules
- v3.65 โ The Fossil-Fuel-Absent World, Completed
- v3.64 โ Alternatives Trade, Never Simply Add; Phages and Perceptrons
- v3.63 โ Edison and Tesla Are Engineers
- v3.62 โ The War of the Currents
- v3.61 โ Competing Solutions Replace UNCOMMON Obsolescence
- v3.60 โ Filter Validation; World-Truth Language Made Accurate
- v3.59 โ Tier Review: CORE Means Visible and Aimable
- v3.58 โ Philosophy and the Arts; CORE Breakthroughs Reveal Themselves
- v3.57 โ Mechanical Grounding, Batch 8 (Materials, Genetics, Energy, Culture) โ Grounding Complete
- v3.56 โ Grand Aerostat in Levity Worlds; Arcologies
- v3.55 โ FTL Is the Science Victory; the Generation Ship Is the Challenge
- v3.54 โ Mechanical Grounding, Batch 7 (Rocketry, Aeronautics, Space Engineering); Victories Made Buildable
- v3.53 โ Nothing Renamed for Flavour
- v3.52 โ Mechanical Grounding, Batch 6 (Quintessic, Quantum, Relativity)
- v3.51 โ Lodes Gated by Knowledge; a Lost Token Source Restored
- v3.50 โ Transmutation Re-locks into the Land
- v3.49 โ One New Mechanic per Elemental World; Matter Budget Reset
- v3.48 โ One-to-One Feeding; the Great Wheel Feeds Two
- v3.47 โ Water Turnings on the Coast
- v3.46 โ Qi Removed; the Five Turnings Become Great Sage Improvements
- v3.45 โ The Flow Cannot Be Forced; Quantitative Audit Recorded
- v3.44 โ Multipliers Are Situational
- v3.43 โ Cost Multipliers as a Balance Lever
- v3.42 โ The Familiar World Is the Baseline; the Silicon Age Is Atomic
- v3.41 โ Process Parity and the Atomic Engine
- v3.40 โ Matter for Tall Civilisations
- v3.39 โ Filter Discipline
- v3.38 โ The Hall Makes Matter, Not Goods; Bullion Buy-Only and Immediate
- v3.37 โ Banking Processes: Dispersal, Turning the Wheel, Banking Heat
- v3.36 โ The Matter Economy Balanced Against Unciv's Formulas
- v3.35 โ Re-locking Priced Against Gold; a Truncation Bug Caught
- v3.34 โ The Converter Duplicates: Losses Moved to Where They Really Are
- v3.33 โ Bullion Buys Friends
- v3.32 โ Bullion Is a Conversion, Not a Caravan
- v3.31 โ Bullion and Banked Production; Heat Follows the Terrain
- v3.30 โ Phlogiston and Caloric Worlds Made Whole
- v3.29 โ Strategic Resource Audit
- v3.28 โ Rare Earths Made a Real Strategic Resource
- v3.27 โ No Conjured Animals; the Cycle Forge as the Mirror of Transmutation
- v3.26 โ Transmutation as a Stockpile; Decisive Experiments as Laboratories
- v3.25 โ Mechanical Grounding, Batch 5 (Chemistry, Optics, Electricity, Electronics, Computing)
- v3.24 โ Nation-Unique Layering; Mechanical Grounding, Batch 4 (Trade, Textiles, Water Management, Mechanics, Thermodynamics)
- v3.23 โ Mechanical Grounding, Batch 3 (Seafaring, Warfare, Mathematics, Philosophy, Medicine); Arsenical Bronze Removed
- v3.22 โ Mechanical Grounding, Batch 2 (Farming, Animal Husbandry, Mining, Metallurgy, Construction)
- v3.21 โ Mechanical Grounding, Batch 1 (Fire, Foraging, Stonework, Observation, Social Organisation)
- v3.20 โ Elemental Worlds Derived from Physics (Density Parity, Rewiring, Phase Ascendancy Dropped)
- v3.19 โ Cleanup Pass (Stale Text, Labels, Duplicate, Lockout Clarification)
- v3.18 โ Coherent Light in Elemental Worlds (Laser Resolution)
- v3.17 โ FTL in Elemental Worlds (Ontology-First Pass)
- v3.16 โ Quintessic Physics: Fleshing-Out & Elemental Divergence
- v3.15 โ Insight Scale & Calibration
- v3.14 โ Early-Game Pacing & Insight Routing
- v3.13 โ Unit Assignment + Religion-Gate Fix
- v3.12 โ Policy/Belief Cleanup + Base-Game Object Assignment
- v3.11 โ Civ V / Unciv Platform Fit: Health Removed, Marsh Signal Removed
- v3.10 โ Discovery Reveals Reality, Never Rewrites It
- v3.9 โ Rehomed IDs Renumbered & Signal Fires โ Fire
- v3.8 โ Communications Focus Dissolved
- v3.7 โ Disease Forks, Cross-Listing Index & Changelog Relocation
- v3.6 โ Non-Atomic Coherence Pass
- v3.5 โ The Symmetry Principle: No Privileged Reality
- v3.4 โ Structural Merge & Coherence Pass
- v3.3 โ Discovery States, Grand Endeavours & World Truths
- v3.2 โ Discovery System Rewrite, UNIQUE Overhaul & Balance Fixes
- v3.0 โ Core Game Design Pass