Shaders - Grisgram/gml-raptor GitHub Wiki
Beginning in version 2.7
, raptor
will start to build up its own pool of useful simple shaders.
Most of them will work on a per-object basis and not post-processing, but we will see, what the future holds.
Starting in this version, the first shader, the GrayScaleShader
has been introduced to raptor
.
Shader | Description |
---|---|
GrayscaleShader | A simple shader, that renders any object as grayscale with the commonly used multipliers of [0.299, 0.587, 0.114]
|
I'd like to use this place also to guide you to another shade I've written/adapted from a base code from @JujuAdams.
This shader has its own repository and offers some very cool features and render objects, so he received its own downloadable package.