_Values - Eniripsa96/SkillAPI GitHub Wiki

Overview

Values are numbers set via skills that can be used in a variety of ways within dynamic skills. They are set using related mechanics.

Related Mechanics

Special Values

api-taken The amount of damage a player received when using the Took Physical Damage, Took Skill Damage, or Environment Damage triggers
api-dealt The amount of damage a player dealt when using the Physical Damage or Skill Damage triggers
api-velocity The speed of a launched projectile when using the Launch trigger
api-distance The fallen distance when using the Land trigger
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Using Values

Scaling Number or Scaling Time options can use the keys associated with a value instead of a regular number, allowing for more flexible effects

Further Reading

For visuals and examples of what you can do with values, read the tutorial page here:

Advanced Values Tutorial

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