_Trigger Skill Damage - Eniripsa96/SkillAPI GitHub Wiki
Child effects are activated when a player damages something with a skill
Name | YAML Key | Type | Description |
---|---|---|---|
Mana | mana | Boolean | Whether or not to use the mana cost before triggering |
Cooldown | cooldown | Boolean | Whether or not to check cooldowns before triggering |
Target Caster | caster | Boolean | Whether or not to target the caster |
Min Damage | dmg-min | Integer | The minimum dealt damage required to trigger |
Max Damage | dmg-max | Integer | The maximum dealt damage required to trigger |
- The "Cancel" mechanic will stop the damage from happening
- The value key "api-dealt" is provided and set to the amount of damage dealt by the player
- Using Damage Buff on the caster without a delay will affect the current attack
- Using Defense Buff on the hit entity without a delay will affect the current attack
-- To be added --