Page Index - 3a1b2c3/seeingSpace GitHub Wiki
16 page(s) in this GitHub Wiki:
- Home
- 1) Sehender Raum : Seeing Space-Sehender-Raum-:-Seeing-Space)
- 2) Nerf (radiance fields) basics, frameworks and real world uses-Nerf-(radiance-fields)-basics,-frameworks-and-real-world-uses)
- 3) Nerf for large scenes and 3d mapping: aka Google live view and Apple Fly around-Nerf-for-large-scenes-and-3d-mapping:-aka-Google-live-view-and-Apple-Fly-around)
- 4) Nerf Editing: Relighting, geometry extraction and scene segmentation-Nerf-Editing:-Relighting,-geometry-extraction-and-scene-segmentation)
- 5) Dynamic and generative Nerfs (Text to nerf)-Dynamic-and-generative-Nerfs-(Text-to-nerf))
- 6) Nerf rendering, compositing and web viewing-Nerf-rendering,-compositing-and-web-viewing)
- 7) Related fields (Photogrametry, LIDAR, SLAM etc)-Related-fields-(Photogrametry,-LIDAR,-SLAM-etc))
- 8) Recommended resources and reading-Recommended-resources-and-reading)
- Experiments (WIP)
- Hands on: Getting started and Nerf frameworks
- Hands on: Representing plants as Nerf
- Hybrid and explicit lightfields
- NVIDIA instant Nerf on google colab, train a nerf without a massive gpu
- Project Harriet: Combining implicit and explicit scene representations
- Use Large Language Models (LLMs) for reasoning, and orchestrate multiple large models for accomplishing sophisticated tasks