List of Items in MUDs - wwestlake/Labyrinth GitHub Wiki

List of Items in MUDs

This document provides a detailed overview of items commonly found in Multi-User Dungeons (MUDs). MUDs are multiplayer real-time virtual worlds that typically contain items that players can interact with, use, trade, or equip. The items listed here are categorized by type and include various properties to reflect their functionality and role in gameplay.

MUD Items List Sorted by Type

Item Name Type Properties
Long Sword Weapon Damage: 10-15, Durability: 100, Weight: 5, Material: Steel, Special Effect: None
Elven Bow Weapon Damage: 15-20, Durability: 90, Weight: 7, Material: Elvenwood, Special Effect: Piercing Arrow
Poison Dagger Weapon Damage: 5-8, Durability: 50, Weight: 2, Material: Iron, Special Effect: Poisons target
Fire Staff Weapon Damage: 5-10, Durability: 80, Weight: 6, Material: Wood, Special Effect: Adds fire damage
Ice Spear Weapon Damage: 12-18, Durability: 80, Weight: 7, Material: Ice, Special Effect: Slows target
Phantom Blade Weapon Damage: 18-25, Durability: 120, Weight: 4, Material: Ethereal, Special Effect: Ignores armor
Wooden Bow Weapon Damage: 5-10, Durability: 50, Weight: 3, Material: Wood, Special Effect: None
Battle Axe Weapon Damage: 15-25, Durability: 90, Weight: 20, Material: Iron, Special Effect: None
Thunder Hammer Weapon Damage: 20-30, Durability: 100, Weight: 15, Material: Steel, Special Effect: Stuns target
Enchanted Sword Weapon Damage: 25-35, Durability: 100, Weight: 10, Material: Steel, Special Effect: Magic Damage
Healing Potion Consumable Healing Amount: 50, Weight: 1, Cooldown: 10s, Special Effect: Instant Heal
Herb Bundle Consumable Healing Amount: 10, Weight: 0.5, Cooldown: 5s, Special Effect: Gradual Heal over 5s
Mana Potion Consumable Mana Restoration: 30, Weight: 1, Cooldown: 15s, Special Effect: Instant Mana Regen
Healing Herb Consumable Healing Amount: 15, Weight: 0.1, Cooldown: 5s, Special Effect: Gradual Heal
Healing Salve Consumable Healing Amount: 30, Weight: 1, Cooldown: 20s, Special Effect: Instant Heal
Elixir of Strength Consumable Strength Increase: +5, Duration: 30 mins, Weight: 1, Cooldown: 1h, Special Effect: None
Bandages Consumable Healing Amount: 20, Weight: 0.5, Cooldown: 10s, Special Effect: Stops bleeding
Leather Armor Armor Defense: 5, Durability: 80, Weight: 15, Material: Leather, Special Effect: None
Wooden Shield Armor Defense: 10, Durability: 60, Weight: 8, Material: Wood, Special Effect: Block Chance +5%
Steel Helmet Armor Defense: 7, Durability: 120, Weight: 10, Material: Steel, Special Effect: None
Dragon Scale Cloak Armor Defense: 20, Durability: 200, Weight: 25, Material: Dragon Scale, Special Effect: Fire Resistance
Iron Boots Armor Defense: 3, Durability: 70, Weight: 12, Material: Iron, Special Effect: None
Chainmail Armor Armor Defense: 15, Durability: 180, Weight: 30, Material: Steel, Special Effect: None
Enchanted Robe Armor Defense: 5, Durability: 50, Weight: 5, Material: Cloth, Special Effect: Increases Magic Defense
Silver Plate Armor Armor Defense: 25, Durability: 250, Weight: 50, Material: Silver, Special Effect: Magic Resistance
Stealth Cloak Armor Defense: 10, Durability: 80, Weight: 5, Material: Cloth, Special Effect: Increases stealth
Cloak of Invisibility Armor Defense: 5, Durability: 50, Weight: 4, Material: Cloth, Special Effect: Grants invisibility for a short time
Adamantine Shield Armor Defense: 35, Durability: 300, Weight: 20, Material: Adamantine, Special Effect: Reflects magic
Magic Ring of Protection Magic Item Defense: +3, Durability: 100, Weight: 0.5, Material: Mithril, Special Effect: Resists Fire
Scroll of Fireball Magic Item Spell: Fireball, Damage: 30-40, Charges: 1, Weight: 1, Special Effect: Burn
Crystal Amulet Magic Item Magic Power: +5, Durability: 200, Weight: 1, Material: Crystal, Special Effect: Mana Regen
Magic Scroll of Teleport Magic Item Spell: Teleport, Range: 1000m, Charges: 1, Weight: 0.5, Special Effect: Instant Relocation
Fire Staff Magic Item Damage: 5-10, Durability: 80, Weight: 6, Material: Wood, Special Effect: Adds fire damage
Tome of Wisdom Magic Item Wisdom Increase: +5, Durability: 100, Weight: 3, Material: Parchment, Special Effect: None
Mystic Orb Magic Item Magic Power: +10, Durability: 150, Weight: 2, Material: Crystal, Special Effect: Mana Burst
Wand of Healing Magic Item Spell: Heal, Charges: 5, Weight: 1, Material: Wood, Special Effect: Restores health
Rune Stone Magic Item Spell: Various, Charges: 3, Weight: 2, Material: Stone, Special Effect: Casts random spell
Sapphire Ring Jewelry Magic Power: +3, Durability: 50, Weight: 0.2, Material: Sapphire, Special Effect: Mana Boost
Silver Necklace Jewelry Value: 50, Weight: 0.2, Material: Silver, Special Effect: None
Emerald Pendant Jewelry Value: 150, Durability: 80, Weight: 0.3, Material: Emerald, Special Effect: None
Blessed Amulet Jewelry Defense: +5, Durability: 200, Weight: 0.5, Material: Gold, Special Effect: Blessing Aura
Silver Arrow Ammunition Damage: 2-3, Durability: 1, Weight: 0.1, Material: Silver, Special Effect: Effective against undead
Arrow Quiver Tool Capacity: 20 arrows, Weight: 2, Material: Leather, Special Effect: None
Rope Tool Length: 10m, Weight: 3, Material: Hemp, Special Effect: Can be used to climb or bind
Fishing Net Tool Durability: 30, Weight: 5, Material: Nylon, Special Effect: Used to catch fish or small creatures
Pickaxe Tool Durability: 40, Weight: 8, Material: Iron, Special Effect: Used for mining
Blacksmith's Hammer Tool Durability: 100, Weight: 6, Material: Iron, Special Effect: Used for crafting weapons and armor
Alchemist's Flask Tool Durability: 20, Weight: 1, Material: Glass, Special Effect: Used to mix potions
War Drum Tool Durability: 50, Weight: 10, Material: Wood, Special Effect: Boosts allies' morale
Crystal Ball Magic Item Spell: Scrying, Durability: 50, Weight: 3, Material: Crystal, Special Effect: Reveals hidden objects
Gold Coin Currency Value: 1, Weight: 0.1, Material: Gold, Special Effect: None
Jewel of the Nile Magic Item Value: 1000, Durability: 100, Weight: 0.5, Material: Jewel, Special Effect: None
Necromancer's Ring Magic Item Spell: Raise Dead, Charges: 2, Weight: 0.2, Material: Bone, Special Effect: Summon Skeleton

Analysis

The table above provides a detailed overview of items commonly found in MUDs. Each item type has unique properties that cater to different gameplay mechanics:

  1. Weapons: Items focused on dealing damage, often with additional effects like poison, fire damage, or stunning the target.
  2. Armor: Items providing defense with potential additional effects like block chances or resistance to specific types of damage.
  3. Consumables: Items offering temporary boosts or instant effects, such as healing potions, mana potions, or elixirs that enhance stats.
  4. Magic Items: Items like scrolls, wands, and enchanted objects that provide magical effects or cast spells.
  5. Tools: Items with specific uses, such as fishing nets for catching fish or pickaxes for mining.
  6. Jewelry: Items that provide various boosts or effects, often related to magic or defense.
  7. Ammunition: Items like arrows used with other equipment, such as bows.
  8. Currency: Items representing in-game money or value, often used in trading.

Conclusion

The itemization in MUDs is diverse, reflecting the rich, varied gameplay these games offer. By including various item types with distinct properties, MUDs create a dynamic and engaging environment for players. This table serves as a reference for designing or understanding item systems in MUDs or similar multiplayer online games. The classification and properties of these items are central to enhancing the player experience, providing balance, and ensuring meaningful choices during gameplay.