Getting Started with ANTLR for .NET 8: A Step‐by‐Step Guide for Beginners - wwestlake/Labyrinth GitHub Wiki

Getting Started with ANTLR for .NET 8: A Step-by-Step Guide for Beginners

Introduction

ANTLR (Another Tool for Language Recognition) is a powerful tool for generating parsers from formal grammars. It’s widely used to build languages, interpreters, and compilers. As a newbie, getting started with ANTLR in the .NET 8 ecosystem might seem intimidating, but with the right guidance, you’ll be up and running in no time. This guide will walk you through setting up ANTLR in your .NET environment, integrating it with your IDE, and generating your first parser.


Step 1: Install Prerequisites

Before using ANTLR, you need a few essential tools:

  1. Java Development Kit (JDK): ANTLR is written in Java, so you’ll need the JDK installed to generate parsers. You don’t need to write Java code; it’s just used to generate C# code.
  2. ANTLR 4 Tool: The ANTLR tool that generates parsers from grammar files.
  3. .NET 8 SDK: Since we are working in .NET 8, make sure you have the latest .NET SDK installed.
  4. Visual Studio or VS Code: For development, you’ll need an IDE that supports C# development. Both Visual Studio and Visual Studio Code are great options.

Download and Install Java Development Kit (JDK)

  • Download and install the latest JDK (version 8 or above) from Oracle’s official website.
  • Verify your installation by opening a terminal (or Command Prompt) and running:
java -version

You should see something like:

java version "1.8.0_xxx"

Install ANTLR 4 Tool

  1. Download the ANTLR 4 JAR:

    • Download the ANTLR 4 tool from the official site: ANTLR 4 Download.
    • You’ll get a .jar file, which is used to generate parsers.
  2. Set Up ANTLR Globally:

    • To make it easier to run ANTLR from the command line, add an alias in your terminal:

    For Windows:

    • Add the following to your PowerShell $PROFILE:
      function antlr4 {
          java -jar path/to/antlr-4.x-complete.jar $args
      }
      

    For Mac/Linux:

    • Add the following to your .bashrc or .zshrc file:

      alias antlr4='java -jar /path/to/antlr-4.x-complete.jar'
      
    • Replace /path/to with the actual location where you downloaded the antlr-4.x-complete.jar.

  3. Verify the Setup: Open a new terminal and type:

    antlr4
    

    You should see ANTLR's help output.

Install .NET 8 SDK

dotnet --version

Step 2: Set Up Visual Studio or Visual Studio Code

Option 1: Visual Studio

  1. Install Visual Studio:

    • Download and install the latest Visual Studio from Microsoft’s website.
    • During installation, select the .NET desktop development workload to ensure you have everything you need for C# projects.
  2. Install ANTLR Extension for Visual Studio:

    • You can use the ANTLR Language Support Extension for syntax highlighting and code navigation in ANTLR grammar files (.g4 files).
    • Go to Extensions > Manage Extensions, search for ANTLR, and install the ANTLR Language Support extension.

Option 2: Visual Studio Code

  1. Install Visual Studio Code:

    • Download and install VS Code from here.
  2. Install ANTLR Extension for VS Code:

    • Open VS Code, and install the ANTLR 4 grammar syntax support extension:
      • Go to the Extensions pane (or press Ctrl+Shift+X), search for ANTLR 4, and install the extension.
    • This will provide syntax highlighting, code navigation, and auto-completion for .g4 files.

Step 3: Create a .NET Project

Now that your IDE and ANTLR are set up, let's create a basic .NET console application that will use ANTLR-generated code.

  1. Create a New .NET 8 Project: Open a terminal and run:

    dotnet new console -n AntlrDemo
    cd AntlrDemo
    
  2. Add ANTLR 4 Runtime for C#: Add the ANTLR runtime package to your project by running:

    dotnet add package Antlr4.Runtime.Standard
    

This package provides the necessary runtime support for running ANTLR-generated parsers in .NET.


Step 4: Write Your First Grammar

Now, let’s create a simple ANTLR grammar to define the structure of your MUD commands.

  1. Create a Grammar File: In your project, create a new file called MudCommands.g4 in the AntlrDemo directory. This file will define the grammar for your MUD commands.

  2. Define the Grammar: Here’s a simple grammar that defines basic commands like go, say, and look:

grammar MudCommands;

// The starting rule
command: goCommand | sayCommand | lookCommand;

goCommand: 'go' direction;
sayCommand: 'say' STRING;
lookCommand: 'look' ('at' target)?;

direction: 'north' | 'south' | 'east' | 'west';
target: ID;

ID: [a-zA-Z]+;    // Identifier for targets like 'door', 'goblin'
STRING: '"' (~["])* '"';  // Strings like "Hello world"

// Skip whitespace
WS: [ \t\r\n]+ -> skip;

This simple grammar supports three commands: go, say, and look. It can parse input like go north, say "Hello", or look at door.


Step 5: Generate the Parser

Now that we have a grammar, we need to generate the corresponding C# parser code.

  1. Generate C# Code from the Grammar: Run the following command to generate the C# parser from the grammar file:

    antlr4 -Dlanguage=CSharp MudCommands.g4 -o Generated
    

    This command will generate the parser and lexer in the Generated directory.

  2. Add the Generated Code to Your Project:

    • Copy all the generated .cs files from the Generated folder into your AntlrDemo project. You can place them in a folder called Parsers within your project for better organization.

Step 6: Write the Driver Code

Now, we’ll write a driver program in C# to use the generated parser and lexer.

  1. Open Program.cs in your AntlrDemo project, and modify it to the following:
using Antlr4.Runtime;
using System;

namespace AntlrDemo
{
    class Program
    {
        static void Main(string[] args)
        {
            // Example input
            string input = "go north";

            // Create a lexer and parser for the input
            AntlrInputStream inputStream = new AntlrInputStream(input);
            MudCommandsLexer lexer = new MudCommandsLexer(inputStream);
            CommonTokenStream tokens = new CommonTokenStream(lexer);
            MudCommandsParser parser = new MudCommandsParser(tokens);

            // Parse the input
            var context = parser.command();

            // Output the parsed command
            Console.WriteLine("Parsed command: " + context.GetText());
        }
    }
}
  1. Run the Program: Run the following command to execute your program:

    dotnet run
    

    You should see output similar to:

    Parsed command: go north
    

Step 7: Testing and Expanding Your Grammar

You now have a basic setup to generate and run parsers using ANTLR in .NET 8. Here are some next steps to explore:

  1. Expand the Grammar: Add more rules to your grammar, such as handling combat commands, inventory management, or conditional logic.
  2. Write Unit Tests: Create unit tests to validate your grammar and parser output.
  3. Integrate with Game Logic: Connect your ANTLR-generated parsers with your game engine logic, mapping commands like go north to actual game functions.

Conclusion

This guide has walked you through setting up ANTLR in a .NET 8 environment, creating a simple grammar for MUD commands, and generating a parser. By following these steps, you’ve built a foundation for writing more complex grammars and integrating them into your game